GameMaker: Studio

GameMaker: Studio

Frontiers: deathmatch [3D FPS]
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Uppdatering: 8 aug, 2018 @ 8:57

- Improved main menu.
- Added smoke for bullet impacts with walls.
- Added chat sounds.
- Other players will now produce sounds when shooting and dying.
- Raised the volume of the "Death" sound.

Uppdatering: 6 aug, 2018 @ 10:05

- Fixed some visuals and controls related bugs

Uppdatering: 6 aug, 2018 @ 9:59

- Added option to turn off shadowmaps.
- Fixed a lot of netcode bugs.
- The game now supports up to 4 players in LAN or Online.

Uppdatering: 5 aug, 2018 @ 8:52

- Updated thumbnail.

Uppdatering: 5 aug, 2018 @ 7:39

- Added ammo mechanic.
- Added Ammo pickups.
- Added Health pickups.
- Added 2 new maps.
- Added map selection screen.
- Survival mode is now a lot harder.
- You can now play multiplayer and survival on any map.
- Slight performance improvements.
- Rebalanced weapons.

Uppdatering: 4 aug, 2018 @ 16:28

- Added a sort of ambient occlusion under solid objects.
- Added "Old school" viewmodel for players online.
- Added working text chat.
- Added killfeed.
- Added usernames.
- Improved stability.

Uppdatering: 4 aug, 2018 @ 9:33

- Added support for multiple weapons:
press 1 to select the pistol
press 2 to selecte the shotgun
press 3 to select the rifle
press 4 to select the gatling gun
- Improved multiplayer stability
- Slight color changes

Uppdatering: 1 aug, 2018 @ 14:14

- Multiplayer is now officially in the game.
- Made survival mode more randomized.

Uppdatering: 1 aug, 2018 @ 10:10

- Added sounds for shotgun and deaths
- The multiplayer is now "Working", it is not in the game yet however due to how buggy it is

Uppdatering: 31 jul, 2018 @ 15:51

- Changed dead bodies to be more gory.
- Blood is now less visually intrusive.
- Added main menu.
- Added option to toggle blood decals on/off.
- Added FOV slider.
- Implemented a very early working multiplayer, not yet playable tohugth.