Counter-Strike 2

Counter-Strike 2

cs_ferry
Mostrando 1-2 de 2 aportaciones
Actualización: 21 JUL 2018 a las 8:41

- Pirate vs Navy Seals
- Integrated radar in 3 layer (Maybe not pretty yet, but working)
- Integrated more than 10 easy smoke spots (Corner, Aim, Jumpthrow)
- Integrated some wallbangs
- Added 20 deathmatch spawns
- Added some angles and some open windows to easier flash
- Added A & B sites to easier navigate
- Captain got hes own balcony (New heaven)
- Added more inside area (with a cafe) to upper mid
- Added windows to the roof so CT can smoke of mid from spawn
- Added a pit from Long A to lower mid (to get long A more seperated from lower mid)
- Both T & CT also got a new sniperspot on A Long
- Added a pit on Long A into lower tunnels, for easier rotation
- Added new railing on A long (Same as short and catwalk on B-site)
- Stairs on A long to T-spawn is made deeper and therefor got another angle
- Lowered the railing on catwalk and made it really thin (It not a good cover for rushing T anymore)
- Opened lower mid a little and made the noway-stairs into a cover for A-long encounters
- Added areaportal to Hostage spawn
- Added areaportal to upper mid (Inside mid)
- Some props are replaced with textureblocks
- Made TV-screens and some more angles in T-spawn
- Changed most of the light sources
- Some texture fix (Mostly turned wood 90degree)
- Teorist mothership has been moved to the right
- Water has been replaced, still playing around with it
- Skybox got a little makeover, not finish at all
- More smoke from the chimney
- Added some ropes
- Added some details and decals to blindly navigate
- Skybox around the ship is resized more than 50%
- Improved botnavigation
- Added JPG for startup
- Also added some eastereggs and ofcause minor details
- From 7.384 MB to 9.175 MB

Actualización: 11 JUL 2018 a las 6:56

Out of grey box Alpha - First beta uploaded to Workshop