XCOM 2
WOTC Lightsabers (Expanded)
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更新:2022年4月11日 @ 15時46分

-Set up proper weapon archetypes for lightwhips with the help of Iridar’s tutorial for implementing cloth physics for weapons. Lightwhips no longer require props to stand in for the lightwhip cosmetics. Consequently, the lightwhip props have been disabled in the Content ini (but you can remove the semicolons from the rows that begin with “;+BodyPartTemplateConfig=” if you want to reenable them).
-Filled out some empty MITVS for certain sabers on the death weapon anim (Although I’m sure none of you would ever see this anyway :P).

更新:2021年6月17日 @ 17時29分

-Made some adjustments to lightsaber weapon anims. Will fix potential issues with the Reflect ability from Musashi's Revised Jedi Class.
-Made some under-the-hood changes to the way the materials for the lightsaber blades work to enable better compatibility with Iridar's XSkin.

更新:2020年8月9日 @ 17時26分

-New Lightsaber styles: Lightsaber Shoto (i.e. short-bladed lightsaber), Guard Shoto (aka lightsaber tonfa), lightwhips, paired saberstaves
-Now compatible with the Revised Jedi Class mod.
-Lightsaber weapon category can now be manually changed in the XComGameData_WeaponData config file of this mod.
-Primary-equipped sabers now support Templar abilities.
-Updated and upgraded animations.

更新:2018年11月10日 @ 9時31分

-Tweaked package and template names to resolve conflicts with the Jedi Class beta mod.

更新:2018年9月1日 @ 19時38分

-Lightsabers are now usable by Templar Heroes.

更新:2018年8月6日 @ 17時40分

-Added a "sword slice" ability to the lightsaber weapon templates. This should allow the weapons to be successfully wielded in concert with the standalone Samurai class.

更新:2018年7月22日 @ 10時26分

更新:2018年7月17日 @ 16時38分

-This mod now uses Community Highlander scripts to generate the sockets the lightsabers are slotted into. The face prop item that formerly generated the sockets is no longer necessary. Many thanks to Musashi for telling me how to do this.

更新:2018年6月28日 @ 18時32分

-Tweaked animations.
-Introduced lightsaber pikes.
-Lightsaber types now have distinct advantages and disadvantages; they are currently balanced statwise against the hunter’s axe. I’ll balance the cost to produce later.
-Updated text descriptions.

更新:2018年6月16日 @ 17時13分

-Changed build prereqs for Magnetic and Beam variants to be available for production after researching Magnetic and Beam rifles.