Garry's Mod

Garry's Mod

GM_HL1_Lily_BlackMesa_Redone
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Update: 22 aug 2023 om 8:03

Minor update

-Fixed a certain custom light in my effort to fix the deepfried lights

Update: 8 jan 2023 om 17:43

More changes

-Restored bright lighting

-Changed toolgun model

-Fixed a scripted sequence

Update: 6 jan 2023 om 14:37

Minor update

-Replaced portal gun with a low-poly variant made by Arson Hole

-Added a marking to the crate in the truck

-Removed Sector K Post-Disaster WIP screen, as that map is released now

Update: 20 jun 2021 om 9:15

Big-ish update

-Removed the shine on surfaces and most props (unfortunately, the props that use shine are from the HL1 Prop Pack, and I only bothered to fix props that appeared a lot)

-Fixed certain turned off light textures

-Removed credits texture from secret room, as the credits are in the description

-Added inaccessible view of Sector K

-The "Fuck Aperture" plaque is now a prop

-The depleted uranium ammo and the break room chairs can now be picked up

-Removed the batteries from the armory (Add your own!)

-Changed spawn tram announcer to now use the HL1 VOX

-Told Gordon to get to work

Update: 28 okt 2020 om 17:57

When you try your best but you don't succeed

I fixed a missing light

Update: 28 okt 2020 om 16:54

Minor update

-Fixed gravity gun testing room door clipping through the wall

-Fixed floor in old Sector L sounding like metal

-Blue Shift textures are now under materials/blueshift_fixed (instead of materials/bshift)

-Removed food crates from freezer

-Old Sector L chargers now give a denied noise (instead of just being static props)

-Other minor things not worth mentioning

Update: 19 jun 2020 om 20:09

Minor update.

-Added AI nodes in the following area:
Warehouse
Old Sector L
The balcony where the Ark graffiti is
The yellow-walled area along the track

-Changed a locker name

-Added the ain file so gmod hopefully updates to the new nodegraph correctly

Update: 24 apr 2020 om 16:32

Fixed broken Xen textures. Sorry about that!

Update: 24 apr 2020 om 14:09

Minor update

-Fixed invisible textures on Fenton portal
-Removed crates in one of the surface buildings
-The Y717 in the storage warehouse is now its own consistent texture
-Railing in training_redone target range area is now consistent with the update back in December
-Added something in the Combine Xen area

Update: 31 dec 2019 om 13:18

Fixed some shit I wanted to fix earlier but forgot to. Happy New Year!