The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Improved Potion Animation
正在显示第 11 - 15 项,共 15 项条目
< 1  >
更新于:2013 年 4 月 13 日 下午 8:18

- Enemies no longer are reluctant to attack during the animation.
- Your HUD no longer disappears during the animation.
- Standing on a steep surface is no longer likely to delay or prevent the animation from playing.

更新于:2013 年 4 月 13 日 下午 2:50

更新于:2013 年 4 月 13 日 下午 2:21

- You can now move and switch your camera view during everything but the actual drinking animation. This gives you a couple extra seconds of control while, for example, your weapon is being sheathed or you're falling to the ground.
- If you're in mid-air when you drink a potion, the animation plays after you land (instead of not at all).
- Probably because of a bug with OnItemRemoved, all versions of the script have unavoidably run twice for each potion. The second run now has no effect. This should prevent some bugs and save a smidgeon of processor time.

更新于:2013 年 4 月 13 日 上午 12:26

更新于:2013 年 4 月 12 日 下午 5:30