Europa Universalis IV

Europa Universalis IV

Anbennar: A Fantasy Total Conversion
Ergebnisse 81–90 von 112
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Update: 11. Mrz. 2020 um 16:39

small update with bugfixes

more areas loc
fix for corintar reverting to adventurer gov
mage setup fix
small country prov tobacco flip event
harafe artificer spawnables now spawn as technocracies properly
larankar prov names

====mage study crash fix====

Update: 25. Feb. 2020 um 16:21

-more Adric proofreading
-ynn barge missing country fix
-aelnar connadh fix
-lithiel 100% confirmed female
-fix for monstrous opinion loss after 1650

-tobacco flipping event in small country courtesy of Runehawk

Update: 22. Feb. 2020 um 14:41

Update: 22. Feb. 2020 um 14:34

Update: 22. Feb. 2020 um 10:50

-spellcheck and grammar check across the board
-revolutionary flags for some dwarves
-mtth for wyvern rider longer
-war wizards are now 100 years
-dwarf adventurers are now theocracy instead of monarchy
-eordand mission bugfixes
-gnomes have +20 election year like elves and dwarves
-migration bonuses lowered to prevent spam
-racial national ideas nerfed due to existence of racial modifiers
-various dwarovar fixes
-hopefully more stable magic study/realm and not locking you out!

-more stuff

Update: 17. Feb. 2020 um 16:32

-critical hotfix that fixes stuff that was supposed to be fixed

Update: 17. Feb. 2020 um 15:33

-dwarovar railway fixes and QoL
-hoardcurse, goblintide, obsidian disaster fixes
-gronstunad formable decision actually has gronstunad lore not amldihr
-pretty much every single dwarovar bug you've reported is fixed

-verne loc fix
-old excavation area fix
-khugsroad now not empty
-silent repose and jaddari use elven units
-made zlatikonu province not coastal
-assembly of holds now correctly blocks nobles estate like normal parliament


-wip ovdal kanzad ideas
-mithril and fungus can now have manufactory
-changed flavor text from vanilla references to lore friendly ones
-generic hre missions reflavoured to be lore friendly
-revised some arannen corvuria PU mission desc
-war wizards now 100 year cooldown

Update: 15. Feb. 2020 um 11:32

#Dwarovar highlights:

- 6 new **terrains**: Caverns, Underground & Surface holds, Dwarven Roads, Ancient Forests and Gladeways

- 29 new **Dwarf Formables with unique ideas and cultures**

- New **Dwarven Adventurers**, Remnants and underground Orcs and Goblin countries

- Dwarven Ancestor Religion tied to recovering the lost holds

- Underground **Digging System** for Dwarves

- **Projects**: rebuild the Dwarovar Highway, fix Serpents Vale's flooding, restore Marrhold and link it to Dwarovar, and build the Harpylen Dam project

- Mithril and Fungi **trade goods**

- 4 new **disasters**: hoardcurse, obsidian invasion, serpents rot and goblintide

- **Verkal Gulan Missions**

#What's new in the rest of the world:

- Preview of Deepwoods region (WIP)

- Fey Court religion with Seelie and Unseelie Fey

- **Two new loading screens**, art courtesy of **Biegeltoren**

- **New Bookmarks**: Bulwar, Dwarovar, Aelantir and Deepwoods

- **Missions for Verne and Arannen**

- **Missions for these Eordand countries**: Arakeprun, Selphereg, Peitar, Pelomar and Elchos

- Eordand religion split into the 4 seasonal Courts

- **Lithiel missions** (with good and evil branches) and events for Aelnar

- **Orcish generic missions** and revised missions for formables

- **Orcish province names** for all Escann

- Orcish cultures for Orcish formables, Blademarches only turns to marcher culture if human

- Roilsardi culture for the Roilsard formable

- New event for Lorent for Saloren to become a vassal

- Baywic Goblin migration events

- Wineport ideas

- Localized Rogierian ideas

- Localized Kheionai ideas

- Revised ideas for Grombar and Khozrugan

- Nathalaire has Shadow Prince ruler title

- New Adenica formable in West Castanor with flag (no idea set for now)

- New late-game fire units for Gnomes

- Rebalanced and split racial modifiers into **Racial Administration and Army**

- Rebalanced wizard advisor all power cost from 10% to 5%

- Revised adventurer mission localization

- Revised Alenic Reach development

- Revised Corinite ideas

- Revised Great Dookan religion abilities

- Revised Kobold mountains to fit new underground style

- Revised terra incognita

- Startup events and lore for special Silver Family dynasties

- Changed "Months", "Days" and "Ducats" into lore-friendly names

- Ynnic death barges system: send your dead down the river

Update: 9. Nov. 2019 um 2:42

-fixed weird loc bug with dynasties having weird symbols
-balanced bulwari pips for dragoons and elephant cannons
-added descriptions for the other spawnable countries in Aelantir
-small loc changes with rezenkand
-added missing event and small changes to kheterata missions

Update: 5. Nov. 2019 um 15:12

-hotfix on_actions so initialization stuff works again
-more bugfixes
-rogieria ideas now have loc and revised ideas, same with missing loc for Ancardia
-troll pop should give correct enemy movement malus
-base kheterata missions