Medieval Engineers

Medieval Engineers

Rails Core
Mostrando 1-10 de 102 aportaciones
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Actualización: 3 ENE a las 9:13 p. m.

Actualización: 2 ENE a las 11:59 p. m.

Add voxel snapping to rail planner

Actualización: 19 DIC 2024 a las 6:54 p. m.

Don't change material for unmodified voxel cells during grading

Actualización: 9 NOV 2024 a las 3:04 p. m.

Use checkboxes instead of toggle buttons in rail planner UI

Actualización: 8 NOV 2024 a las 1:05 p. m.

Add edge plane snapping
Fix saving of pinned tangents

Actualización: 6 NOV 2024 a las 9:45 p. m.

Pin newly placed nodes so they don't move when future rail segments are added
Snap to targeted bendy edges, so targeting the top of existing rails will put the node at the right vertical height to line up.
Improve suggested grade and direction of new nodes to calculate the suggested grade in isolation, usually giving better results.

Actualización: 18 OCT 2024 a las 12:37 p. m.

Remember rail planner settings

Actualización: 9 AGO 2024 a las 3:05 p. m.

Improve end point tangent calculation
Reduce node snapping distance when long placing

Actualización: 9 AGO 2024 a las 12:46 p. m.

Support pinning of railway segment tangents
Show max curvature and grade while placing segments
Allow overriding direction and grade of placed nodes
Remove V2 segment placer

Actualización: 18 MAY 2023 a las 10:08 p. m.

Allow admins to remove edges