Counter-Strike 2

Counter-Strike 2

Gwalior
Viser 1–10 av 13 bidrag
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Oppdatering: 24. sep. 2013 @ 17.27

-Fixed "out of level" exploit (Thanks BetterGames)
-Fixed deathmatch spawn (on bridge)

Oppdatering: 11. sep. 2013 @ 16.29

-Hotfix for model materials

Oppdatering: 11. sep. 2013 @ 15.11

-Materials tweaks
-Clipping hotfix

Oppdatering: 8. sep. 2013 @ 16.21

-Changed lighting in order to reduce eye-strain
-Minor optimizations
-Minor clipping changes
-Updated nav_mesh (Thanks to Tomgor)!

Oppdatering: 27. aug. 2013 @ 17.31

-Fixed cubemaps.

Oppdatering: 27. aug. 2013 @ 17.20

-Improved visibility throughout the tunnels area of the map.
-Minor improvements to optimization (+20 FPS in certain locations near B)
-Removed white SAS CT model
-Made a general pass on player collisions

Oppdatering: 27. juni 2013 @ 20.46

-Updated lighting to be less harsh on the eyes for extended play
-Heavily improved optimization (as much as 15-20FPS in some spots) --THANKS WILL2K!
-Minor clipping fixes
-Changed .bsp name to "de_gwalior"

Oppdatering: 30. apr. 2013 @ 11.07

-Fixed a broken deathmatch spawn
-Fixed a missing texture

Oppdatering: 14. apr. 2013 @ 13.40

-Fixed displacements for smooth walking
-Fixed cubemap issue

Oppdatering: 14. apr. 2013 @ 13.34

-Made some balance changes
-Added deathmatch mode