Garry's Mod

Garry's Mod

Simple Useful Scripts
Affichage des entrées 1-10 sur 22
< 1  2  3 >
Mis à jour le : 1 aout 2023 à 21h19

  • [Changed] Entity ID tool will now print all info on primary fire, as there was genuinely no reason to split them up in the first place. 2017 me is a complete idiot and I want to slap him.

Mis à jour le : 1 aout 2023 à 5h12

  • [Added] Entity ID tool

Mis à jour le : 5 déc. 2022 à 23h39

  • [Fixed] Crap Item Cleanup no longer removes player items
  • [Changed] Optimized CIC code to reduce bloat

Mis à jour le : 29 oct. 2022 à 18h36

  • [Added] Editable Jump Pad Entity. Look under Entities > Editors

Mis à jour le : 20 oct. 2022 à 18h32

  • [Fixed] Issue where crap item cleanup would stop other hooks from loading, oops. (Thanks neen)

Mis à jour le : 18 oct. 2022 à 16h32

  • [Added] function to automatically clean maps on load or admin cleanup, via boolean ("vnt_sus_sv_cic_auto")
  • [Changed] minor code cleanup

Mis à jour le : 17 oct. 2022 à 22h48

  • [Added] Crap Item Cleaner function to remove all default map-spawned items and weapons.

Mis à jour le : 1 juin 2022 à 2h56

  • [Added] Knock function with `knock`
  • [Added] Server-side Knock toggle with `vnt_sus_sv_knock`

Mis à jour le : 31 mai 2022 à 23h17

  • [Added] `V92` preset
  • [Added] drop weapon on death (`vnt_sus_sv_drop_death`)
  • `weapon_physgun`/`gmod_tool`/`gmod_camera` blacklisted by default, because otherwise you'll see shitloads of physguns laying around
  • [Changed] several forms from `ControlPanel` to `ComboBox` as the former don't like presets
  • [Changed] `vnt_sus_sv_use` is now `vnt_sus_cl_use` to reflect that it's a client setting
  • [Changed] `vnt_sus_sv_drop` is now `vnt_sus_cl_drop` to reflect that it's a client setting

Mis à jour le : 12 mai 2022 à 6h03

  • [Added] Added option to block vanilla suicides with vnt_sus_sv_suicide_toggle
  • [Changed] Slight changes to options panel for easier use
  • [ToDo] Finish drop weapon on death option
  • [ToDo] Finish drop weapon animation affecting drop style
  • [ToDo] Throw weapon function