Kenshi
The Armoured Direwolf
Viser 1–10 av 14 bidrag
< 1  2 >
Oppdatering: 16. aug. 2018 @ 11.59

+ Updated to current experimental version

Oppdatering: 25. apr. 2018 @ 13.17

+ Fixed duplicate descriptions for some research projects.

Oppdatering: 25. apr. 2018 @ 12.51

+ Added blueprints for all of the Ronin weapons to most of the weapon shops that sell them.
+ Added a backpack that fits on any type of canine. Must be researched, and is crafted at the Leather Armour Crafting Bench.

Oppdatering: 21. apr. 2018 @ 8.53

Oppdatering: 21. apr. 2018 @ 8.52

+ Redid the UV map for the canine armour, looks infinitely better.

Oppdatering: 20. apr. 2018 @ 11.29

+ Added secondary variant of the Direwolf Armour, for Bonedogs and any other sort of canine in the game.

+ Researching Direwolf and Dog Armour both cost 3 books respectively. They are both crafted at the heavy armour smithy.

+ Altered the description of the Direwolf Armour.

+ Altered the stats of the Direwolf Armour. More realistic coverage, better stun conversion, better/more balanced defense all around. But most importantly, it's different than the other animal armour mod's defense stats.

Oppdatering: 18. apr. 2018 @ 16.39

+ Added a fifth weapon: the Ronin Hatchet (Hacker class)
+ Literally redid all of the UV's, hopefully I don't need to touch them again.

Oppdatering: 18. apr. 2018 @ 12.54

+ COMPLETELY Redid all UV maps for all weapons. Again. God damnit. They look great.

Oppdatering: 18. apr. 2018 @ 11.11

+ Fixes and improvements to all Ronin weapon meshes

Oppdatering: 18. apr. 2018 @ 8.27

+ Forgot to actually put the greatsword mesh into the mod's files, oops