Garry's Mod

Garry's Mod

NPC Groups
Ergebnisse 21–30 von 67
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Update: 27. Okt. 2018 um 9:23

Fixed Stalkers
Added Uriah to Rebel Officers
Added Uriah
Added Hostile Uriah
Added White Forest Team
Added Customizable Citizen
Added Customizable Citizen Spawner
Added Customizable Citizen Group
Added Customizable Citizen Group Spawner
Added Rebel Squad
Added Rebel Squad Spawner
Added Hostile Rebel Squad
Added Hostile Rebel Squad Spawner
Changed NPC names in spawnlist to sort friendly/hostile/etc. in a linear cluster
Internal code tweaks

Update: 17. Aug. 2018 um 21:18

Updated some erroneous undo lines Fixed bug in City Scanner Group

Update: 22. Okt. 2017 um 10:24

Fixed spawners
Added Rebel Squad

Update: 8. Jun. 2017 um 18:33

Fixed spawners for singles

Update: 20. Jan. 2017 um 5:45

Added spawn icons for the new singles spawners because I was being rushed last night and had to get the patch out.

Update: 19. Jan. 2017 um 20:05

Added spawners for single NPCs

Update: 10. Dez. 2016 um 14:49

Fixed spawn icons for spawners and Zombine

Update: 8. Dez. 2016 um 20:18

Added Friendly Combine Soldier
Added Friendly Combine Shotgunner
Added Friendly Combine Elite
Added Friendly Combine Prospekt Guard
Added Friendly Combine Prospekt Shotgun Guard
Added Hostile Rebel
Added Hostile Rebel Medic
Added Hostile Rebel Rocketeer
Changed spawn icons to GMod 13 style

Update: 3. Jul. 2016 um 6:06

Changed the way the undo hooks work to make them more optimized.

https://github.com/Lucky9Two/NPCGroups/commit/67aa8716e980ca30065015827c5777465b09b051

Update: 10. Mai 2016 um 5:22

Lots of fixes, added several groups, redid all the icons