Stellaris

Stellaris

Expanded Starbases
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Uppdatering: 16 nov, 2020 @ 21:42

Uppdatering: 4 nov, 2020 @ 19:11

Uppdatering: 31 okt, 2020 @ 13:54

1.3.3
Updated for 2.8.1
Additions:
- Juggernaut gives extra xp to newly built ships
- Starbase will lose invalid buildings and modules when it changes owners

Tweakes:
- Increased the effects of resolutions on starbase modules and buildings

Uppdatering: 30 okt, 2020 @ 23:32

Uppdatering: 23 aug, 2020 @ 11:36

Uppdatering: 12 jun, 2020 @ 18:33

Uppdatering: 5 jun, 2020 @ 19:57

Uppdatering: 13 maj, 2020 @ 21:06

Uppdatering: 29 apr, 2020 @ 18:17

1.3.2
Additions:
- Juggernauts now get +20,000 base armor
- Starbase power cores (except Juggernaut) will always produce 50,000 power

Tweaks:
- Trading Hubs gives +1% system trade value
- Offworld Trading Company gives +1% system trade value per Trading Hub, instead of a flat +10%

Bug Fix:
- Trading Post now actually require your neighbor to have open borders with you

Uppdatering: 10 apr, 2020 @ 19:29

1.3.1
Additions:
- Juggernaut tech now require Stellar Bastion tech
- Gestalts get their own equivalent of the customs office

Tweaks:
Reordered the starbase buildigns so the new ones aren't clustered at the bottom of the list
- Atmospheric Manipulator is now more expensive and requires exotic gases