Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget Everything
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更新于:2018 年 4 月 6 日 下午 12:16

Added solution checking animation.
Fixed being able to spin dials and turn the key when enough modules have been solved but the display is being held.

更新于:2018 年 4 月 5 日 下午 3:13

Minor manual wording change to clarify which dial position is used for stages ending in 0.
Added stage display delays, similar to FMN.

更新于:2018 年 4 月 5 日 下午 2:04

Major change: Modified rules to not require full dial information for every stage.

更新于:2018 年 4 月 5 日 下午 12:01

Removed number wires inside nixie tubes for numbers that are not turned on, to improve legibility.

更新于:2018 年 4 月 5 日 上午 9:28

Modified stage order picking to not be fully random, each stage now picks from the next 10 unshown stages.

更新于:2018 年 4 月 5 日 上午 6:55

Added twitch plays support.
Other minor tweaks.
First public release.

更新于:2018 年 4 月 4 日 下午 4:36

Added ability to re-show a specific stage that was missed, at the expense of a strike.

更新于:2018 年 4 月 4 日 下午 2:50

Initial release.