Don't Starve Together

Don't Starve Together

Basements
Näytetään 11–20 / 27
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Päivitys: 7.6.2019 klo 6.12

– Fixed Drying Rack placed in basement not drying meat when it's raining outside.
– Fixed Mushroom Planter placed in basement not growing mushrooms during Winter.
– Fixed modded characters with custom movement getting stuck upon arriving into basement.

Return of Them Beta Fixes:
– Adjusted background color.
– Fixed players spontaneously dying by drowning through basement floor.
– Fixed waterdrop overlay appearing while being inside a basement.

Päivitys: 27.10.2018 klo 11.47

– Added the Polish Localization. Thanks to Hemcio!
– Added quotes to the Russian Localization.

Päivitys: 20.7.2018 klo 14.56

– Changed basements to be complete earthquake-proof.
– Added support for items glitching out of basement walls.
– Fixed unintended behaviour for various creature spawners.
– Fixed a crash when an invalid entity collides with basement stairs.

Päivitys: 14.7.2018 klo 5.30

– Fixed an issue causing tile center point to be offset when world size is an uneven number.
– Fixed glitchy wall issues caused by corrupted save data.
– Fixed hound and worm attacks occuring in overextended basements.
– Fixed lightning being able to strike through the interior ceiling.
– Fixed basement interior sometimes spawning in the ocean/void.
– Minor bug fixes, optimization, localization tweaks.

Päivitys: 2.7.2018 klo 9.08

– Added the Spanish Localization. Cheers to cratos315!
– Fixed broken wall issues caused on basements located at caves.
– Fixed the ceiling being too high or not even existing at certain locations of the interior.

Päivitys: 1.7.2018 klo 0.20

– Removed the possibility to build blocks on 4 tiles near the exit.
– Fixed broken wall issues caused on some legacy basements.
– Fixed an issue when some of configuration options were ignored.
– Fixed an issue causing blocks of walls to disappear when placed right at the center of interior.

Päivitys: 30.6.2018 klo 10.40

– Added a possibility to extend and truncate basement interior by tiles. Basement walls can be mined with a pickaxe to extend the interior. The changes can be reverted via the Basement Tab.
– Reimplemented the separate world state for the interior.
– Added the Brazilian Portuguese Localization. Props to Shadow Mario!
– Added shades based on elevation for entities inside the interior.
– Replaced the explosion FX played when a basement is built or destroyed.
– Reduced camera travel time when switching into the exterior/interior.
– Fixed an issue when the spoilage slowdown bonus wasn't applied initially upon loading a save.
– Fixed a crash caused by fueled campfires inside a detonating basement.
– Fixed an issue that caused caveless server host to see a square of light when prototyping items.
– Fixed an issue that caused caveless server host to see interior entities as if they're wet.
– Fixed an issue where characters with unusual scale were moving too near/far while using stairs.
– Fixed collision offset for the interior ceiling.

Päivitys: 15.5.2018 klo 3.47

– Increased interior size by 1 wall so altogether it's 7x7 flat tiles.
– Added support for ground point actions (e.g. Telepoof).
– Fixed colourcubes not being overriden properly.
– Fixed basement ambience persisting upon leaving the interior.

Päivitys: 12.5.2018 klo 21.46

– Added basement lighting for caveless server host.
– Added an option setting the amount of ingredients gained back from a destroyed basement.
– Synced hatch and hatch light together.
– Fixed companions following a player appearing inside stairs when entering a basement.
– Fixed an issue causing player hosting a caveless server to switch into basement ambience if another player enters a basement.

Päivitys: 8.5.2018 klo 12.41

Disabled the interior's separate saving system due to save data loss issues.