Surviving Mars

Surviving Mars

Extended Research Pack
Mostrando 1-10 de 15 aportaciones
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Actualización: 4 DIC 2018 a las 3:07 p. m.

Updated the mod to support the latest game version.
All techs seem to be working fine.

Actualización: 3 DIC 2018 a las 2:35 p. m.

Updated the mod to support the latest game version.
All techs seem to be working fine.

Actualización: 1 DIC 2018 a las 11:18 a. m.

Updated the mod to support the latest game version.
All techs seem to be working fine.

Actualización: 29 NOV 2018 a las 3:12 p. m.

Updated the mod to support the latest game version.
All techs seem to be working fine.

Actualización: 4 OCT 2018 a las 3:55 p. m.

Fixed the AI Breakthrough Revealer to work on the latest game patch.

Actualización: 18 AGO 2018 a las 6:43 a. m.

New tech released: Lights out

Actualización: 17 AGO 2018 a las 9:30 a. m.

Updated the mod to support the latest game version.
All techs seem to be working fine.

Actualización: 3 JUN 2018 a las 1:52 p. m.

Fixed the technology 'AI Breakthrough Revealer' to work with the latest game update.

Actualización: 14 ABR 2018 a las 2:37 p. m.

Fixed a load game issue that prevented 'Event Driven Architecture' to work properly.
Also decreased the minimum range of some technologies, so they can be researched earlier.

Actualización: 9 ABR 2018 a las 4:43 p. m.

Adds new tech: Resupply Alternatives
Event Driven Architecture yields different amounts of research points based on the event type, and a notification will be shown detailing the reward.
Outsource Discount effect raised from 25% to 30%.