Stellaris
APSR: Anomalies, Planetary and Space Resources
Показване на 51 — 60 от 99 постъпления
< 1 ... 4  5  6  7  8 ... 10 >
Обновление: 29 ян. 2021 в 22:52

Changes in patch 2.08.3


1 New
1.1 Added a special explanation to the description of the "Encrypted Terminal" relic, which appears if the mod was turned on after the start of the game.
1.2 Added a check if the mod was enabled from the beginning of the game. If not, the game will offer to create special planets in the beginning of the new game year.

2 Changes
2.1 Planetary Solution "Research Focus" is now created instantly.
2.2 Changed the balance of the appearance of codes for the Terminal - reduced the chance by clearing planetary blockers, increased the chance by curators after 50-100 years.
2.3 Changed the balance in technologies for improving resource productivity - now they will appear later.
2.4 A start message about planets no longer comes and a special section does not appear in the journal if "do not generate special planets with resources" is selected during generation.
2.5 The appearance of a special section in the journal, which contains information about the found special planets, has been changed - now it appears not at the beginning of the game, but after finding one of the special planets.
2.6 Changed technologies icons for the Abyss.

3 Bugs fixed
3.1 Fixed incorrect work of some jobs.

Обновление: 26 ноем. 2020 в 9:29

Changes in patch 2.08.2


1 Bugs fixed
1.1 Fixed minor bugs in the modification
1.2 Added missing images for planetary modifiers "Research Focus"
1.3 Thanks to our Sponsor, some localization errors have been fixed. Thank Nicolas!

Обновление: 30 окт. 2020 в 11:50

Changes in patch 2.08.1


1 New
1.1 Added the ability to study upgrades for each resource
1.2 Added settings option in start message for resource upgrades

2 Bugs fixed
2.1 Fixed some minor localization bugs

Обновление: 30 окт. 2020 в 11:48

Bugged update (thanks Steam!)

Обновление: 25 септ. 2020 в 11:00

Changes in patch 2.08


1 New
1.1 Added relic "Encrypted Terminal", which allows you to activate a 4-digit code and receive a reward. Possible codes can be obtained by researching anomalies, clearing planetary blockers, and from the Curators.
1.2 Added an new excavation text for relic "Communication Cube" on the resource "Underground Computer System".
1.3 Added an new excavation text for relic "Communication Cube" on the resource "Torsion Coil".
1.4 Added an new excavation text for relic "Communication Cube" on the resource "Galactic Resort".
1.5 Added compatibility with the "Legendary Wolds" mod.

2 Changes
2.1 Added text in the description in mod buildings, explaining what is Ancient Knowledge (that purple triangle).
2.2 Changed start message with modification settings.
2.3 Jobs from mod now receive a bonus from the corresponding technologies and buildings (for example, + 10% to the production of minerals by miners).
2.4 The cleaning time for unusable planetary deposits "Contaminated area" has been reduced from 1000 to 500 days.
2.5 Work has been done to optimize the code responsible for the placement of points of special planets.

3 Bugs fixed
3.1 Fixed a bug where Colossus weapons could not be used on Unique and Ancient worlds.
3.2 Fixed some of the English localization (thanks Nick).

Also Patreon was created for modification: https://www.patreon.com/apsr

Обновление: 31 юли 2020 в 9:21

Changes in patch 2.07.2

1.1 Fixed spawn of planetary deposit "Production Reserve" at the game start.
1.2 Fixed incorrect display of special characters in texts.
1.3 Fixed some bugs in new functions.
1.4 Fixed texts.

Обновление: 24 юли 2020 в 22:23

Changes in patch 2.07.1


1 Bugs fixed
1.1 Fixed a bug in the planetary decision "Organization of special laboratories" - now it can be activated when the number of scientific buildings is more than 3.
1.2 Icons of planetary deposits "Production reserve", "Production optimization", "Special laboratory" have been changed.
1.3 Fixed work by edict "Study of the Ancients".
1.4 Corrected some of the English localization.

Обновление: 17 юли 2020 в 9:44

Changes in patch 2.07


1 New
1.1 Added an excavation of the relic "Communication Cube" on the resource "Ideal Place".

2 Changes
2.1 Bonuses in all four branches of improvements (Economy, Science and Development, Attacking Power, Defense), what buying for Ancient Knowledge, have been completely reworked.
2.2 Changed the start window of the mod with the choice of the generation method.
2.3 Changed the name of the empire, which may appear after the project "Aincrad".

3 Bugs fixed
3.1 The picture of the 2nd stage of the Galactic Resort has been fixed.
3.2 Correction of typos in the text.

Обновление: 16 май 2020 в 1:13

Changes in patch 2.06.7

Updated for version 2.7

1 Changed
1.1 Improved the end of the Aincrad project

1 Bugs fixed
2.1 Fixed a bug with districts due to an update

Обновление: 18 апр. 2020 в 0:04

Changes in patch 2.06.6


1 Changed
1.1 Changed the bonus from the Throne Hall - now it gives a bonus to diplomatic weight and the number of envoys. Bonuses for genocidal empires remained the same.

1 Bugs fixed
2.1 Changed the code that runs at start with the origin "Venerators of the Ancients". Now in 2.6.3 mining, energy and farming districts will appear.