Battlezone: Combat Commander

Battlezone: Combat Commander

Aegeis All In One Pack
Viser 51–60 av 366 bidrag
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Oppdatering: 17. mars 2019 @ 20.26

modified ai scion insane level to be more difficult; increased acid cloud attacks and other goodies.

added scrappool unit updates: material files and texture updates.

Oppdatering: 15. mars 2019 @ 23.22

Added the ability to use all races in FFA maps. Or I hope I did...

Oppdatering: 11. mars 2019 @ 23.11

updated MPI/IA maps to support race specific defences, Chasm - Dusk. Made all pools of water in Chasm do damage so that AI units that fall in them die and not hang around forever.

Oppdatering: 10. mars 2019 @ 23.42

added the hover scout Zoom Zoom as a human pilotable option in addition to the treaded version.

Oppdatering: 10. mars 2019 @ 22.04

made a mistake with the fvscout odf, fixed!

Oppdatering: 10. mars 2019 @ 21.42

Discovered an error in the ISDF level 4 AIP, they should be way tougher now. Incorporated VSR physics into all races except Warpigs(F9 will have to do that himself, unless its already done?).

Oppdatering: 10. mars 2019 @ 15.26

Added Hadean and Toon Level 2 and Level 3 AIP's. Revised MPI 9 Cells - Bowl to use the new race specific defences

Oppdatering: 9. mars 2019 @ 18.39

removed duplicate asset

Oppdatering: 9. mars 2019 @ 18.34

added new AI cpu odf's so that no matter what AI the player chooses there will always be some kind of defencive emplacement to deter the human player from rushing the AI base.

Oppdatering: 9. mars 2019 @ 7.05

Added toon cpu odf's for the AI and added assets to the asset checker.