Garry's Mod
[TFA] Halo Gravity Hammer SWEP
Показване на 1 — 8 от 8 постъпления
Обновление: 16 септ. 2018 в 7:49

Changed PrimaryFire hook to be base dependant, not hard coded.

Обновление: 8 авг. 2018 в 16:50

Обновление: 8 авг. 2018 в 16:47

Обновление: 16 апр. 2018 в 10:21

Changed view model. No longer supports c_hands but animations are better.

Обновление: 6 март 2018 в 12:01

Buffed the explosion radius of damage, was barely doing any damage to people directly in front of you. Didn't realise this till just now. Also added square brackets around TFA in the spawn menu.

Обновление: 3 март 2018 в 2:48

Nerfed the damage and made the range smaller so you can't kill people from like 2 meters away. If you want to get up close, use the hammer boosting.

Fixed some possible missing materials that I used for a model.

Обновление: 2 март 2018 в 16:44

Fixed movement speed

Обновление: 2 март 2018 в 15:49