Stellaris
Extra Ship Components 2.0
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Mis à jour le : 2 mars 2018 à 6h52

- fixed accidental typo in tier 7 missile component stats

Mis à jour le : 2 mars 2018 à 6h05

- Added spaceport orbital powerplant back as Starfortress Reactor
- Fixed some more missing localizations
- Fixed Incincerator Missiles using wrong particles

...still no idea what is causing missiles to behave weirdly...

Mis à jour le : 1 mars 2018 à 17h07

- Culture Nexus, Technology Institute and Advanced Materials Laboratory buildings now use half as much unity.
- Tiers 2 of Citadel and Cyclonic shields no longer require Hyper Shields
- Cleaned up list of Psionic weapons' damage bonuses. It should no longer say that it has -100% armor damage, only that it has 100% armor penetration.
- Several techs lost their "rare" status.
- Arc-en-Ciel Cannon's tech is now rarer and more expensive.

Mis à jour le : 1 mars 2018 à 2h50

- fixed ESC thrusters evasion bonus
- fixed categories for a number of techs to match those of their vanilla predecessors

Mis à jour le : 28 févr. 2018 à 6h02

- fixed missing "localizations"

Mis à jour le : 28 févr. 2018 à 5h25

Initial Upload

Mis à jour le : 28 févr. 2018 à 5h23

Initial Upload