Garry's Mod
Gersh Device
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Aggiornamento: 30 ott 2022, 7:28

Appearance:

  • Fixed the device being open in the Mystery Box.

Gameplay:
  • Players must now jump to enter the black hole, preventing accidental teletransportation.
  • Increased gravitational pull on Nextbots to compensate their higher friction with the ground.

Aggiornamento: 28 ott 2022, 16:03

Appearance:

  • Improved textures.
  • Changed worldmodel hold pose to match first person view.
  • Replaced Lua-driven black hole effect with an engine-driven one.
  • Added teleport exit effects.

Gameplay:
  • Faster deploy time.

Back end:
  • Simplified code and file structure for better organization and performance.

Aggiornamento: 11 giu 2019, 8:34

- Fixed teleporting to a room that was yet to be unlocked

Aggiornamento: 10 ago 2018, 15:21

- Fixed weapon breaking when more than one player gets it

Aggiornamento: 1 mar 2018, 10:39

- Increased kill range of the black hole

Aggiornamento: 14 feb 2018, 13:28

- Fixed unlimited black holes being generated when throwing the device on a physics prop

Aggiornamento: 11 feb 2018, 13:45

- Fixed wasting ammo without throwing the device when clicking too fast in Sandbox.

Aggiornamento: 10 feb 2018, 12:36

- Increased gravitational pull of the devices

Aggiornamento: 10 feb 2018, 3:50

- Changed the names of the two versions of the Gersh Device, you can differentiate between them now.

Aggiornamento: 8 feb 2018, 14:58

- Forgot to add the sounds. I'm a dumbass.