XCOM 2
Mark Zero Augments
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 17 set 2022, 18:22

Added +1 HP bonus to Torso Augment.

Made supply cost customizable, reduced to about 5 supplies as a default setting.

Aggiornamento: 23 dic 2019, 12:28

Augment items now have new icons to better reflect their default appearances.

Aggiornamento: 19 feb 2018, 8:18

Only A Flesh Wound should now provide healing projects properly.

Some abilities should no longer be considered invalid by the game.

Aggiornamento: 10 feb 2018, 10:15

Added Only A Flesh Wound second wave option.

Aggiornamento: 8 feb 2018, 16:14

Added missing !

Aggiornamento: 7 feb 2018, 23:50

Removed semicolon in a bad place.

Aggiornamento: 7 feb 2018, 23:13

Added a few log statements.

Aggiornamento: 7 feb 2018, 22:42

Actually uses new cosmetic options now.

Is now actually buildable in Engineering.

Aggiornamento: 7 feb 2018, 20:53