XCOM 2
[WOTC] Golden Path Missions Revamp
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Mis à jour le : 28 juin 2019 à 18h28

small update top a few of the mission spawn lists to allow even more randomness


if you happen to be using the Diverse Alien Pods mod and want the Golden Path Missions to continue to allow a better mix of enemies youll need to go into that mods ini file and delete these lines and save.

+BarredMissionNames="SabotageAdventMonument"
+BarredMissionNames="RecoverFlightDevice"
+BarredMissionNames="AdventFacilityBLACKSITE"
+BarredMissionNames="AdventFacilityFORGE"
+BarredMissionNames="AdventFacilityPSIGATE"
+BarredMissionNames="CentralNetworkBroadcast"
+BarredMissionNames="AssaultFortressLeadup"
+BarredMissionNames="DestroyAvatarProject"
+BarredMissionNames="TutorialRescueCommander"
+BarredMissionNames="TestingMission"
+BarredMissionNames="DefeatHumanOpponent"

Mis à jour le : 16 avr. 2019 à 20h30

quick update to fix a few lists that were not spawning enemies correctly when paired with the Diverse Alien Pods Mod.

Mis à jour le : 3 mars 2019 à 0h23

cleaned up a few redundant spawn encounter lists. Set for more verity.

Mis à jour le : 24 déc. 2018 à 22h02

small update with new preview pic and fixed a small issue with incorrect punctuation in one of the pod sets.

Mis à jour le : 7 févr. 2018 à 11h19