Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Blind Maze
Ergebnisse 1–10 von 23
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Update: 24. Jul. um 15:02

Contrib. [Blananas2]
- Fix two instances where you can move through a wall.

Update: 30. Sep. 2023 um 16:08

Contrib. [Blananas2]
- Maintainership transfer
- Changed maze-based module rule, manual reprint required

Update: 20. Okt. 2019 um 20:04

- Update maze list

Update: 20. Okt. 2019 um 18:04

- Remove "Requires timer visibility" checkmark

Update: 7. Okt. 2019 um 19:23

- Add Mazematics, Maze Cubed, A-maze-ing Buttons, RGB Maze, and Faulty RGB Maze to the module

Update: 10. Jun. 2019 um 22:57

- Major update: Added Ruleseed support, provided by KingSlendy
- Requested by McNiko67

Update: 21. Mai 2019 um 21:00

- Manual Update: Swap white with a light shade of blue.

- Colors will now fade in on activation and fade out on solve.

Update: 5. Feb. 2019 um 15:11

- Premptive update for Module Maze.
Let me know if there are any issues.

Update: 1. Jan. 2019 um 14:56

-Update compatible mazes with Factory Maze. [Check steam description for a list of all compatible modules]

Update: 13. Nov. 2018 um 22:30

-Update module
-Removed an extraneous log message.