Arma 3
Liberation MSKE
กำลังแสดง 1-10 จาก 35 รายการ
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อัปเดต: 18 มิ.ย. 2019 @ 9: 32am

Liberation MSKE V0.5.2

- Updated and fixed Vcom AI.
- Made all Objects and Vehicles Zeus editable! (Debug)


As soon as enough features of the KP Lib remake have been completed,
a conversion of this mission will be started to accommodate the new updates :)

อัปเดต: 29 พ.ย. 2018 @ 2: 50pm

Liberation MSKE V0.5.1

- Added new script to prevent instant vehicle explosions!
- Currently under testing, optimization may required

อัปเดต: 6 ก.ย. 2018 @ 12: 10pm

HOTFIX

อัปเดต: 6 ก.ย. 2018 @ 9: 42am

Balancing issues resolved

อัปเดต: 5 ก.ย. 2018 @ 4: 28pm

Liberation MSKE V0.5

- Removed OP anti-air
- Adjusted roaming patrols to always have assets against air targets
- Fixed object placements
- Overall script roundup and optimizations

อัปเดต: 3 ก.ย. 2018 @ 12: 10pm

Liberation MSKE V0.4.9.5

- Fixed despawning FOB vehicles
- Replaced some buildable vehicles
- Rebalanced vehicle prices
- Removed unnecessary objects
- Decreased mission size by removing unused assets
- Cleared more clutter in mission folder

อัปเดต: 3 ก.ย. 2018 @ 9: 10am

Liberation MSKE V0.4.9.4

- Cleared mission folder clutter
- Organized scripts inside mission folder
- Further cleared unnecessary loops and scripts
- Gave SAMs unlimited magazines instead of a bottomless one
- Improved building placement
- Overhauled a couple zones with new buildings

อัปเดต: 29 ส.ค. 2018 @ 4: 22pm

Liberation MSKE V0.4.9.3

- Rebalanced SAM sights
- Changed ACE settings
- Adjusted active zone triggers
- Changed AI unit cap for patrols and sectors

อัปเดต: 27 ส.ค. 2018 @ 8: 58am

V0.4.9.2 HOTFIX 2

อัปเดต: 26 ส.ค. 2018 @ 7: 24pm

V0.4.9.1 HOTFIX