America's Army: Proving Grounds

America's Army: Proving Grounds

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Viser 11-19 af 19 forekomster
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Opdatering: 6. feb. 2018 kl. 20:40

Update List:

1.Added objects to areas where out of bounds was not clear.
2.Added water.
3.Change the inside layout of the red metal building.
4.Made corrections to the main sky light- changed the color and blured the shadows.
5. Added a fill light to help with the dark areas.
6.Made big truck louder and tweaked the SFX on the power genarators.
7.Added exhust smoke to vehicles and popwer genarators.
8.Added more fog to help against snipers.
9.Made scary tree much more scarier.
10.Fixed Bad trains.
11.Added BORG logo.
12.Added blockers to some train tops.
13.Fixed weapon highlight color.
14.Fixed walkway steps all around the ruin area.
15.Added more lights.
16.Added steps near crusher to get up to red metal building.
17.Added BS to dark corner room and breakroom-(Fire, sleeping bags, laptops, Flag)
18.Removed acess to window in red metal building.

Opdatering: 6. feb. 2018 kl. 19:44

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Opdatering: 6. feb. 2018 kl. 19:09

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Opdatering: 6. feb. 2018 kl. 18:49

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Opdatering: 5. feb. 2018 kl. 19:45

This 12v12 or 6v6. Objectives are Occupy. Hold 2 Objectives til time runs out for the win or take all 3 to win instantly.

Opdatering: 4. feb. 2018 kl. 13:36

I've been working with 3D for 26 years but this is my first map, I hope you like it.

Update List:

1.Got the map to publish!

Opdatering: 3. feb. 2018 kl. 17:28

Update List:

1.Tweaked some SFX
2.Added trees

Opdatering: 29. jan. 2018 kl. 18:13

Opdatering: 28. jan. 2018 kl. 11:38

Update list:

1.Modified the Color- Added saturation back.
2.Added more trees- Helps with cover to cover movement, also created a small dogwood forest near old wood bridge.
3.Tweak sewer tunnel ambience-makes the transfer of sound from within more dull.
4.Fixed rock piles-Can now travel over them easly.
5.Hopefully fixed the maps ambient sound FX-This add all the background sound Fx to the map. (Deep rumble, wind, crickets, passing trains, helos and other SFX.