XCOM 2
Musashis RPG Overhaul
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Uppdatering: 14 feb, 2018 @ 2:04

- Fixed Sniper Specialization Icon
- alien ruler VO bug
- Added augmentation need hint in soldier list

Uppdatering: 9 feb, 2018 @ 8:22

- Fixed Hit and Run
- Added random nicknames

Uppdatering: 9 feb, 2018 @ 0:02

- Fixed loot and loadout bug

Uppdatering: 8 feb, 2018 @ 16:35

- Fixed close encounters
- Fixed Kenjutsu

Uppdatering: 31 jan, 2018 @ 12:12

- Fixed blue move slash
- added templar gauntlet to melee abilities weapon restrictions
- fixed a possible cause of the mission loading crash (XMBGameState_EventProxy)

Uppdatering: 29 jan, 2018 @ 14:19

- raised wound times a bit though not to the vanilla level.
- fixed mutually excluded melee upgrades
- fixed a possible cause of the mission loading crash (+TransientTacticalClassNames=XMBGameState_EventProxy)
- fixed bug that caused only one type of equipped grenades show as launche grenade ability
- added config options to disable specializations

Uppdatering: 27 jan, 2018 @ 8:25

- Fixed Grenade Launcher Radius
- Fixed Remote Hacking (untested)
- Added class plugin framework

Uppdatering: 25 jan, 2018 @ 5:11

Uppdatering: 24 jan, 2018 @ 16:43