Arma 3
TRGM2 - Tanoa
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Uppdatering: 16 jan, 2018 @ 16:05

Gave teamleaders GPS

Uppdatering: 16 jan, 2018 @ 15:39

- Revive options will be disabled and hiden if Ace is active (and will default to "no Revive")
- If previously Mod enemy faction and currently loaded without the mod active, will adjust previousl save to default vanilla faction (otherwise mission will crash loading a modded faction that isnt active)
- Issues fixed with mission not loading if previously saved settings didnt match new settings

Uppdatering: 16 jan, 2018 @ 2:50

Adjusted player team loadout to use Apex gear

Uppdatering: 15 jan, 2018 @ 15:14

Uppdatering: 15 jan, 2018 @ 14:54