Garry's Mod

Garry's Mod

SW Map : Venator
Viser 11-15 af 15 forekomster
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Opdatering: 10. jan. 2018 kl. 1:18

v1.1b

- further improved elevators

- fixed weird sitting animation for turbolaserseats

- turbolasers now have full range of motion

- alarmbuttons now have names for lua integration

Opdatering: 6. jan. 2018 kl. 14:45

v1.1

- tried to improve elevator performance (I cant fix your button spamming tho)

- fixed visual bug with elevators (buttons remained green)

- added small player clips to elevevators so you cant block them anymore

- removed brush that covered up engine room entrance

- fixed teleporters on bridge also teleporting vehicles

- fixed hyperspace locations not working
-- geonosis
-- kashyyyk
-- daghobah
-- endor

- improved trigger size infront of and in security sector

- fixed hangarbutton on bridge not working fully (wasnt able to close hangarsdoors)

- armory door now doesnt close on it self anymore

- rotated ammocrate in armory

- removed asteroid colissions when they arent present

- changed map border texture to not show decals anymore

Opdatering: 5. jan. 2018 kl. 7:00

v1.0

- finally got the lua issues sorted (shoutout to Airfox and P4sca1)
-- visual alarm now working
-- you can now change the appearance of the ship to imperial
-- you can toggle the visible red map boder on or off

Opdatering: 5. jan. 2018 kl. 3:39

- patched several visual glitches

- fixed elevators getting stuck very fast

- fixed elevator reset button

- changed elevators on the bridges

- added elevator for faster access between the bridges

- fixed asteroids always being present when jumping to any location

- added feature so entities cant be moved with the physgun or manipulated with any tools

- fixed lua related issues such as:
-- visual alarm
-- republic/ imperial appearance of the venator
-- map border


- changed turrets:
-- projectile only explodes once (no more lag!)
-- slower firing interval
-- fixed turbolaserseats where players get stuck after exiting

- added another empty rp room near the barracks

- removed grenade item crates

- added ammoroom across from registration of the prison (door can only be opened from button in registration)

- added forcefield near the docking port

- changed out black texture behind "fake" windows

- removed laserbeam in engineroom entrance (you can still die)

- fixed engineroom player clips

- increased distance for areaportal_window that fades in a black brush in some windows

-fixed mini- venator at galaxy- holoscreen to not face the ground anymore

Opdatering: 4. jan. 2018 kl. 7:37