Left 4 Dead 2

Left 4 Dead 2

Open Road
Visualizzazione di 1-3 elementi su 3
Aggiornamento: 10 ago 2014, 9:33

Version 1.3
Map 1, Cliffs
- Added new intro talking scene, randomly picked upon campaign start
- Changed old door sound to regular alarm sound to avoid funny moments

Map 2, Path
- Fixed possible exploit related to PanicEvent scene
- Improved navigation file for bots
- Added additional arrow to guide players to right direction from bridge

Map 3, City
- Added some additional guidance to tell players where to go
- Fixed PanicEvent doors, they no longer can block the player moving forward (rare bug)
- Fixed PanicEvent doors glowing through buildings basement floor
- Fixed tanks and special infected getting stuck on certain spot
- Fixed a possible exploit for special infected reaching spot that they should not be in

Map 4, Forest
- Adjusted special infected spawn times

Map 5, Salvation
- Fixed the Versus scoring giving all score at once and not through progress
- Added automaticly triggering flares to the sugarcane field to help on navigation
- Widened the gap in the barn roof to make the tank fit through it
- Rebuilt the navigation file from scratch
- Made the rescue vehicle move during the final escape

Aggiornamento: 9 mag 2013, 8:38

Version 1.21
- Fixed the map 4 special infected spawns issue

Aggiornamento: 29 gen 2013, 10:59