Stellaris
Dynamic Political Events
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Actualización: 24 FEB 2018 a las 8:29 a. m.

1.4.2
Worked out how to fix the localisations of one of my events

Actualización: 24 FEB 2018 a las 6:00 a. m.

1.4.1
Fixed factional revolts in 2.0

Actualización: 23 FEB 2018 a las 3:53 p. m.

1.4

-Updated to 2.0
-Added a small event involving high-tech industry (for Materialists)
-Added a new event picture and a lot of material for not-yet-implemented missionary events
-I reckon I also probably fixed a few bugs in the meantime

Actualización: 11 FEB 2018 a las 6:36 a. m.

1.3.12

Fixed some bugs in factional revolts.

Actualización: 10 FEB 2018 a las 8:55 a. m.

1.3.11
Fixed "galactic domination plot" having the wrong conditions.

Actualización: 6 FEB 2018 a las 1:48 p. m.

1.3.10
-Cut many of the high MTTHs by up to 25%
-Simplified a few conditions

Actualización: 4 FEB 2018 a las 2:23 a. m.

1.3.9.1
Fixed an oversight in the last one.

Actualización: 4 FEB 2018 a las 2:19 a. m.

1.3.9
Improved the randomness of the colony events. Now you can't have the same one twice in 10 years, and if you've had one, you are 25% less likely to have the same one in future.

Actualización: 3 FEB 2018 a las 4:16 p. m.

1.3.8
Fixed a bug where machine cyborgs were classed as having happiness.

Actualización: 3 FEB 2018 a las 8:25 a. m.

1.3.7
-Finally finished German translation of colony events
-Some more French locs thanks to Mikado