Counter-Strike 2
Biome
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Обновление: 1 апр. 2018 в 1:33

-Blocked off camping area at A long.
-All rock walls at A short are now white.
-Improved rock surfaces using inset models[i.imgur.com].
-Altered CT truck[i.imgur.com]
-Fixed the dome being rendered at B site.

Обновление: 8 ян. 2018 в 5:05

Displacement polish & final contest update

Обновление: 5 ян. 2018 в 5:35

-Changed boxes configuration on bombsite B (there are now only 2 boxes, rotated)
-Added biohazard sticker decals to boxes
-Clipping and visual improvements around bombsite A

Обновление: 1 ян. 2018 в 11:58

-New foliage textures
-New textures for most metalic objects (sand damaged exterior, overgrown interior)
-Clipping polish
-Updated nav

Обновление: 29 дек. 2017 в 7:00

-Closed off the roll up windows at CT spawn (for optimization)
-New 3D skybox
-Improved signposting
-Texture tweaks inside the dome

Обновление: 26 дек. 2017 в 11:40

-Retextured plywood stacks to match other plywood used on the map.
-Clipped various plywood pieces on the floor.

Обновление: 25 дек. 2017 в 9:45

Dome model optimization
Visual and other polish

Обновление: 21 дек. 2017 в 10:45

sv lag issue fix (for faceit playtest)

Обновление: 20 дек. 2017 в 11:42

Clipping fix

Обновление: 20 дек. 2017 в 9:43

Removed self boost box from B
Added foliage to the ground