Arma 3
Gruppe Adler Trenches
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Uppdatering: 27 jul, 2021 @ 5:44

v.1.6.8.5
- Added map markers for trenches (thanks to @Seb105 )
- Added hit decay for trenches (thanks to @nomisum )
- Added Sound to digging (thanks to @nomisum )
- Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
- Fixed an issue with 3den and Camouflage

Uppdatering: 4 apr, 2021 @ 10:46

v.1.6.8.0
- fixed assisted digging stamina issue

Uppdatering: 26 jan, 2021 @ 13:39

v.1.6.7.0
- fixed texture placement issue ( thanks to @arend for the report )

Uppdatering: 26 jan, 2021 @ 10:17

v.1.6.6.0
- fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
- fixed HEMTT Path ( thanks to @krieghof )

Uppdatering: 25 jan, 2021 @ 1:33

v1.6.5.0
- Fixed giant trench catapult glitch (thanks to @nomisum )
- Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )

Uppdatering: 19 dec, 2020 @ 2:37

v.1.6.4.0
- added optional decay for trenches (suggested by @jones140)
- Improved trench placement on roads (suggested by @-ben-)

Uppdatering: 28 okt, 2020 @ 6:56

v.1.6.3.0
- fixed removing & continuing Trenches
- changed stamina drain

Uppdatering: 18 okt, 2020 @ 18:17

v.1.6.2.0
- fixed 3den issue

Uppdatering: 14 okt, 2020 @ 7:15

v.1.6.1.0
- added support for ALL terrains (thanks @dedmen)
- added trenches to Zeus

Uppdatering: 3 jul, 2020 @ 2:55

v.1.6.0.0
- Fixed: Simplified Chinese Translation (thanks to @GoldJohnKing)