Arma 3
Gruppe Adler Trenches
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Update: 4 jul 2024 om 11:30
door Salbei

v.1.6.9.7

- ci: Update HEMTT by @Dahlgren in #142
- docs: Replace Travis CI build status with GitHub Actions by @Dahlgren in #143
- Fixed a bug with the building tool @Dahlgren

Update: 20 jan 2024 om 12:12
door Salbei

v.1.6.9.6
- fixed building assist ( many thanks to @nomisum & @senshi )

Update: 3 sep 2023 om 6:39

v.1.6.9.5

## What's Changed
* improve german translation by @nomisum in https://github.com/gruppe-adler/grad_trenches/pull/137
* Add Support for PRACS_M88 by @nomisum in https://github.com/gruppe-adler/grad_trenches/pull/139
* Changed the size of the small trench and improved geo, fire and view lod

**Full Changelog**: https://github.com/gruppe-adler/grad_trenches/compare/v.1.6.9.4...v.1.6.9.5

Update: 17 jul 2023 om 14:16

v.1.6.9.4
## What's Changed
* Update Spanish translation by @regiregi22 in https://github.com/gruppe-adler/grad_trenches/pull/134
* Lock texture fixed #128 by @AdlerSalbei in https://github.com/gruppe-adler/grad_trenches/pull/136
* Fixed helping dig had stamina issues (thanks to @JasperRab )
* Added missing GM BPZ variants

## New Contributors
* @regiregi22 made their first contribution in https://github.com/gruppe-adler/grad_trenches/pull/134

**Full Changelog**: https://github.com/gruppe-adler/grad_trenches/compare/v.1.6.9.2...v.1.6.9.4

Update: 7 mei 2023 om 13:34

v.1.6.9.3
- fixed the vehicle digging

Update: 2 mei 2023 om 8:38

v.1.6.9.0

## What's Changed
* Update fnc_vehicleAction.sqf by @nomisum in https://github.com/gruppe-adler/grad_trenches/pull/124
* Player detection for trench decay + tweaks by @johnb432 in https://github.com/gruppe-adler/grad_trenches/pull/121
* Vehicle digging by @nomisum in https://github.com/gruppe-adler/grad_trenches/pull/123
* Add meta.cpp for Steam Workshop detection by server by @Dahlgren in https://github.com/gruppe-adler/grad_trenches/pull/129
* Added more entrenching tool support (ACE) by @johnb432 in https://github.com/gruppe-adler/grad_trenches/pull/131
* Update canDig for new ace_common_canDigSurfaces hash by @PabstMirror in https://github.com/gruppe-adler/grad_trenches/pull/132

## New Contributors
* @PabstMirror made their first contribution in https://github.com/gruppe-adler/grad_trenches/pull/132

**Full Changelog**: https://github.com/gruppe-adler/grad_trenches/compare/v.1.6.8.9...v.1.6.9.0

Update: 3 feb 2022 om 14:40

v.1.6.8.9
- Stringtable: Add missing Russian translations by @interruptinuse
- Fix sound position by @Panisher
- Trench decay fix, code cleanup & more by @johnb432

Update: 22 sep 2021 om 9:38

v.1.6.8.8
- Increased digging sound
- fixed string (thanks to @interruptinuse )

Update: 27 aug 2021 om 12:38

v.1.6.8.7
- Fixed Trench map markers placed at [0,0,0] instead of correct pos
- Added Option to disable effects

Update: 27 jul 2021 om 18:57

v.1.6.8.6
- Changed icons to make the grad marketing department happy
- fixed a bug with the ZEN Mod