Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Devo's BFE Player Model Port
Affichage des entrées 11-20 sur 20
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Mis à jour le : 20 févr. 2018 à 3h44

Version 1.45
-Updated Dynamic Bones scripts with new Angle limiter so hair won't clip too much

Mis à jour le : 18 févr. 2018 à 22h39

Version 1.42
-Fixed janky for loop solution I used with the help of Ryason

Mis à jour le : 18 févr. 2018 à 6h38

Version 1.4

-Major update, added Dynamic Bones
Thanks to Ryason we now have Dynamic bones, I went and added it to every long hair character and also added it to Sayaka's cape

Mis à jour le : 23 déc. 2017 à 15h24

Version 1.31
-Fixed tag name in BRS Christmas variations .nfo's, now it should be selectable without replacing the original model

Mis à jour le : 19 déc. 2017 à 20h51

Version 1.3
-Added Christmas Variation for Black Rock Shooter
-Fixed Blood Decals Texture Size being reset causing all 8 textures to appear at once
-Fixed Melee View in First Person by adding a View Mover Bone

Mis à jour le : 15 déc. 2017 à 13h51

Version 1.2
-Fixed New Blood Effects asking for the old "BatchedParticlesPlain" file
-Fixed an Animationset duplication mistake in Dat Boi HD

Mis à jour le : 9 déc. 2017 à 11h27

Version 1.15
-Resaved animations to fix the outdated ModelMover type error, preventing players to climb up ladders
-Saved Pose Transitions for Miko, BRS, WRS

Mis à jour le : 8 déc. 2017 à 9h11

Version 1.1
-Removed Inverse Kinematics schemes from the VR models so people who definitely don't have the mod don't crash
-Removed Inverse Kinematics mod from requirements

Mis à jour le : 6 déc. 2017 à 16h07

Version 1.05
-Resaved VR schemes because the Foot Adjustment Schemes from the IK mod got removed as they didn't do anything
-Disabled Mesh Collision for Wingless WRS

Mis à jour le : 3 déc. 2017 à 23h03

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