RimWorld
A RimWorld of Magic
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Mis à jour le : 24 aout à 9h55
par Torann

[Auto-generated text]: Update on 8/24/2025 5:55:32 PM.

v2.6.4.3

Tweaks:
o Hollow golem drafted ranged attacks

Bug fixes:
o Flesh golem quad eyes correctly installs both eyes; this should result in the full 200% eyesight per the tooltip. Flesh golem eyesight will always start at 78% by design
o Fixed golem restore parts when multiple bodyparts were associated with the upgrade (flesh golem quad-eyes)
o Usable item strings

Mis à jour le : 16 aout à 18h45
par Torann

[Auto-generated text]: Update on 8/17/2025 2:45:04 AM.

v2.6.4.2

Bug fixes:
o Fixed overlapping draft button for golems
o Fixed descriptions for mana potions and syrrium

Mis à jour le : 20 juil. à 15h53
par Torann

[Auto-generated text]: Update on 7/20/2025 11:52:38 PM.

v2.6.4.1
Bug fixes:
o Quick fix for gladiator whirlwind attack

Mis à jour le : 20 juil. à 14h00
par Torann

[Auto-generated text]: Update on 7/20/2025 10:00:18 PM.

v2.6.4.0 update supports RimWorld v1.6

Bug fixes:
o Incorporated Glothia's targeting fix for compatibility with Vehicle Framework

Mis à jour le : 30 oct. 2024 à 18h22
par Torann

[Auto-generated text]: Update on 10/31/2024 2:22:30 AM.

Mis à jour le : 22 oct. 2024 à 18h18
par Torann

[Auto-generated text]: Update on 10/23/2024 3:18:06 AM.

Mis à jour le : 6 juil. 2024 à 9h00
par Torann

[Auto-generated text]: Update on 7/6/2024 6:00:32 PM.

v2.6.3.2

Bug fixes:
o Added DLC required tags for darkrobe and mask of serenity

Mis à jour le : 28 juin 2024 à 14h13
par Torann

[Auto-generated text]: Update on 6/28/2024 11:13:28 PM.

Reapplies upgrade costs for hollow golems.

Mis à jour le : 28 juin 2024 à 12h41
par Torann

[Auto-generated text]: Update on 6/28/2024 9:40:50 PM.

v2.6.3.1
This upgrade focuses primarily on the hollow golems - they were intended to be a late-game defensive mechanism, they ended up being a huge resource sink with very little payoff. Almost all stats, upgrades, and abilities have been refined to be more powerful. In addition, some thinknode mechanics have been improved to help the golem handle targeting more intelligently.

Tweaks:
o Hollow golems:
- Reduced upgrade costs
- Increased stats of upgrades
- Increased golem core stats
- Increased overall potential of magic attacks and reduced mana costs

o Improved overall target selection and filtering for golems, particularly for ranged attacks

Bug fixes:
o Golem upgrades that had a graphical component drawing at random levels
o Fixed a bug that could cause hollow golem ranged attacks to instantly drain all energy and force the golem to go dormant

Mis à jour le : 24 juin 2024 à 13h22
par Torann

[Auto-generated text]: Update on 6/24/2024 10:22:03 PM.

Fix to performance issue for dormant golem.