Crusader Kings II

Crusader Kings II

Faiterial's Buildings
Ergebnisse 1–10 von 15
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Update: 17. Sep. 2020 um 0:47

Slight building fixes.

Update: 8. Sep. 2020 um 18:16

Updated mod picture

Update: 31. Aug. 2020 um 0:50

Hey all, finally released the update to give nomads and tribes a chance. If you want more in spite of CK3 being around the corner let me know. Not sure if I will be modding CK3 yet.

Update 7

Changes;
Castle forge changed to blacksmith

Added;
Household Banners
Road Tolls
Gallows
Scout Outpost
Brawling Arena
Hunting Grounds

Update: 8. Feb. 2020 um 23:02

Update 6

Added 3 new Buildings

Fixed prestige line for many buildings. Now they should actually give prestige

Fixed the city prison to reduce unrest

Changed citadel description

Update: 23. Apr. 2019 um 19:13

Added Lighthouse localisation.

Update: 9. Apr. 2019 um 19:01

Update 5

Removed my wonders due to the newest ck2 update

Added 6 new buildings and upgrades

Changed balancing again for fort buildings so now they should defend from raiders

Tweaked the name and description of the crenellations to just make them seem like an improved design

Update: 26. Nov. 2018 um 22:36

Fix for the word ENGLISH appearing

Update: 26. Nov. 2018 um 22:26

ca_f_citadel_desc should stop appearing. thanks to teutoburg1 for pointing out how to fix this

Update: 13. Nov. 2018 um 14:39

Update 4
Changed localisation layout for buildings to look like
ca_f_citadel;Citadel;;;;;;;;;;;;;;x
instead of my old way of having them
ca_citadel;Citadel;
Which will hopefully fix many issues with other mods

Removed the supply limit buff since it doesnt work and repleaced it with retinue size increase.

Removed the Krakow Barbician to make it more historical

Tweaked the citadel to give different buffs and made it cost gold

Update: 19. Mrz. 2018 um 19:24

Patch