Total War: WARHAMMER II

Total War: WARHAMMER II

GCCM: Main mod
Ergebnisse 11–20 von 44
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Update: 12. Sep. 2018 um 9:05

Added: - Granite Massif - by Frodo45127, Zoidberg, Kazad & Maruka - Marks of the Old Ones - by Kazad - Xlanhuapec - by SaSemar - Baersorlings camp - by GermanPartisan - Hotek's Column - by SaSemar - The Moot - by Kazad Fixed: - Karak Izor - Castle Drakenhof (again) - Issue with High Elf maps appearing in the Old World when fighting close to settlements.

Update: 31. Mai 2018 um 10:33

Update: 21. Mai 2018 um 1:56

- Fixed some more crashes

Update: 19. Mai 2018 um 11:52

- Fixed some crashes

Update: 13. Mai 2018 um 5:40

Added for Mortal Empires: - The Springs of Eternal Life - by Young Buck - Wissenburg - by Kazad - Aquitaine - by Frodo45127 - Helmgart - by Ravenian - Grenzstadt - by Roodboi - The Mines of the Bearded Skull - by Kazad - Valaya's Sorrow - by Kazad - Karak Angazhar - by Kazad Added for the Vortex Campaign - The Mines of the Bearded Skull - by Kazad - The Springs of Eternal Life - by Young Buck Fixed: - Some fallback maps - Castle Drakenhof

Update: 28. Mrz. 2018 um 8:42

Fixed some unwalled settlement battles getting the wrong map (a lake) which caused crashes.

Update: 14. Mrz. 2018 um 11:19

Fixed some crashes

Update: 11. Mrz. 2018 um 6:25

Re-activated the fallback maps Fixed the Tower of Lysean in the Vortex campaign

Update: 5. Mrz. 2018 um 14:31

Temporarily disabled the fallback maps, because that shit was causing issues for no good reason.

Update: 5. Mrz. 2018 um 10:32

New features & fixes:

- Included the VCCM mod in the main GCCM mod. The VCCM mod is now no longer required, you can play both Vortex & ME with the main mod + settlement pack + asset pack - Wood elf siege battles now actually work (King's glade, Waterfall Palace, Crag Galls of Findol) - Added support for Settlement Sally, Settlement Relief, and normal land battles + Fixed a bug where the wrong map would load when sallying out of a settlement with a custom map + Fixed a bug where the wrong map would load when attacking an army laying siege to a settlement with a custom map, with an army not garrisoned in that city + Fixed a bug where the wrong map would load when fighting a land battle very close to a settlement with a custom map - Added support for custom pre-battle scenes

Added for Mortal Empires (15.93% complete, 57/295):
Carroburg (kazad) Quatar (kazad) Crag Halls of Findol (kazad) Karak Izor (kazad) Deff Gorge (kazad) Aesling's Conclave (kazad) Drakenhof (kazad, zoidberg, frodo45127, maruka) Nuln (Gorgutz) Waterfall Palace (SaSemar) Wolfenburg (Frodo45127)

Added for Vortex Campaign (7.28% complete, 19/261)
Caverns of the Great Bat (kazad) Fortress of the Damned (kazad) Quatar (kazad) Ironfrost (kazad)