Sid Meier's Civilization VI

Sid Meier's Civilization VI

Religion Expanded
Ergebnisse 21–30 von 62
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Update: 7. Mai 2019 um 16:49

Update: 6. Mai 2019 um 15:28

Fixed bug causing certain building models to not show up.

Update: 5. Mai 2019 um 16:43

Hotfix so the mod will not erroneously have the "incompatible" tag.

Update: 5. Mai 2019 um 16:39

Update: 5. Mai 2019 um 16:37

Update: 5. Mai 2019 um 11:28

Reverted max religions to 16 (it will not longer attempt to choose based on the predefined "max players" for the map size).

Update: 5. Mai 2019 um 11:24

Update: 23. Mrz. 2019 um 19:05

Hotfix for compatibility with base game.

Update: 23. Mrz. 2019 um 16:55

The number of Great Prophets available in a game will now match the default number of civs for the chosen map size.

The Founder beliefs that provide yields around Holy Sites will now correctly apply to unique Holy Site districts including the Lavra and any modded ones.

Messenger God now correct provides a Trader unit in the capital city only.

Update: 14. Feb. 2019 um 14:24

Compatibility update for Gathering Storm. Nerfed Poseidonion.