Sid Meier's Civilization VI

Sid Meier's Civilization VI

Religion Expanded
Показване на 21 — 30 от 62 постъпления
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Обновление: 7 май 2019 в 16:49

Обновление: 6 май 2019 в 15:28

Fixed bug causing certain building models to not show up.

Обновление: 5 май 2019 в 16:43

Hotfix so the mod will not erroneously have the "incompatible" tag.

Обновление: 5 май 2019 в 16:39

Обновление: 5 май 2019 в 16:37

Обновление: 5 май 2019 в 11:28

Reverted max religions to 16 (it will not longer attempt to choose based on the predefined "max players" for the map size).

Обновление: 5 май 2019 в 11:24

Обновление: 23 март 2019 в 19:05

Hotfix for compatibility with base game.

Обновление: 23 март 2019 в 16:55

The number of Great Prophets available in a game will now match the default number of civs for the chosen map size.

The Founder beliefs that provide yields around Holy Sites will now correctly apply to unique Holy Site districts including the Lavra and any modded ones.

Messenger God now correct provides a Trader unit in the capital city only.

Обновление: 14 февр. 2019 в 14:24

Compatibility update for Gathering Storm. Nerfed Poseidonion.