Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Actualización: 17 SEP 2019 a las 2:13 a. m.

(Update v1.2.0.0)
General:
  • Rare instances where Command Point system stops working as intended have been fixed.

  • Smoke from vehicle wreckage no longer blocks shots and line of sight.

  • Vehicle spawn positioning from their wreckage recovery has been improved.

Actualización: 11 SEP 2019 a las 10:12 p. m.

(Update v1.1.9.9)
General:
  • All mobile teams weapons will now stay less longer on the battlefield after getting abandoned. This is done to improve the performance in the late game.

  • Issue where jaeger light infantry could not spawn from certain ambient buildings has been fixed.

Actualización: 9 SEP 2019 a las 8:32 p. m.

(Update v1.1.9.8)
General:
  • Osttruppen cover bonuses not apply properly when they are garrisoned.

  • Minor UI issues have been fixed.

Actualización: 9 SEP 2019 a las 2:45 a. m.

(Update v1.1.9.7)
General:
  • All defensive structures now receive lesser damage from small arms.

  • Campfire healing and fire auras' range has been decreased from 10m to 7.5m.

  • Buildable campfire healing aura has been improved.

Actualización: 8 SEP 2019 a las 12:48 a. m.

(Update v1.1.9.6)
General:
  • Soviet, USF and British automatic unit dispatch abilities have been improved.

  • Reserve conscripts will now come together with T-34 medium tanks for soviet reserve abilities (level II and III).

  • Artillery barrages of soviet reserve abilities have been synchronized to fire correctly on enemy sectors.

Actualización: 7 SEP 2019 a las 2:31 a. m.

(Update v1.1.9.5)
General:
  • Animation issues of buildings and structures on winter maps have been fixed.

  • All buildings and structures will now show correct winter skins.

  • OKW starting concrete bunkers at the base can no longer be upgraded into pantherturms.

Actualización: 3 SEP 2019 a las 5:00 a. m.

(Update v1.1.9.4)
General:
  • Infiltration units can now spawn from all garrisoning ambient buildings.

  • Bug where smaller buildings such as sheds can turn turn into forward HQs have been fixed.

  • Command Panther and British command vehicle now provide defensive buffs through their auras.

  • Sturm offizier and Major auras' defensive buffs have been also improved.

  • Multiple aura can now affect a unit simultaneously.

Actualización: 1 SEP 2019 a las 11:23 p. m.

(Update v1.1.9.3)
General:
  • British command vehicle aura now effect all allied unis.

  • British forward assembly aura now effects all allied British emplacements excluding 25 Pounders.

  • 25 Pounders no longer receive forward assembly aura as they cannot garrison units.

  • Command Panther veterancy five aura now works properly.

  • USF armored reserves passive abilities now have a new icon.

Actualización: 1 SEP 2019 a las 7:57 a. m.

(Update v1.1.9.2)
General:
  • All tank auras of Command Tank, Panther Command Tank and Tiger Ace have a range of 45m.

  • Goliath and defensive structures such as British emplacements no longer receive aura bonuses.

  • All auras UI icons have been reworked.

  • 25 Pounder emplacement's health is now comparable to other British emplacements.

Actualización: 1 SEP 2019 a las 4:00 a. m.

(Update v1.1.9.1)
General:
  • Issue where transfer orders not working on infantry units have been fixed. Transfer order out of combat restriction time has been decreased from 5 to 3 sec.

  • Issue where 221 armored card spotting scope upgrade not working after achieving veterancy three has been fixed.

  • Issue where AI direct goliaths towards friendly bases has been fixed.

  • Breakthrough and raid operations abilities now also effect most mobile support weapons along with infantry and vehicle units.

  • Universal Carrier health and armor has been slightly increased.

  • Panzergrenadiers combat effectiveness has been improved especially after CQC upgrade. Their cost has been increased from 360 to 380 manpower.

  • Combat prowess of lieutenant, captain and major has been improved. Their cost has been slightly increased as well.

  • Tank hunter partisans cost has been increased from 200 to 210 manpower.

  • Infantry on casualty will have a sight radius of about 5m.