Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
Näytetään 201–210 / 321
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Päivitys: 25.4.2019 klo 22.19

(Update v1.1.2.0)
General:
  • MG nest limit has been increased from two to four and three to five, for allies and axis factions respectively.

  • USF paradrop MG limit has been set to two on capture.

  • AI resource management has been improved.

Päivitys: 25.4.2019 klo 8.56

(Update v1.1.1.9)
General:
  • USF and Ostheer mortar halftracks' veterancy three range bug has been fixed.

  • Minor UI issues have been fixed.

Päivitys: 21.4.2019 klo 7.45

(Update v1.1.1.8)
General:
  • A bugsplat causing bug due to the last patch has been fixed.

  • Ramming ability is now exclusive for soviets.

Päivitys: 21.4.2019 klo 4.38

(Update v1.1.1.7)
General:
  • AI base artillery guns has been fixed, and now should work as intended.

  • AI gameplay has been tweaked for better experience, but still requires Game Modes to work properly.

Päivitys: 19.4.2019 klo 1.19

(Update v1.1.1.6)
General:
  • All dot weapons such as white phosphorus rounds no longer do friendly damage.

  • All dot weapons have been improved.

  • Soviet mortar flare abilities have been reworked.

Päivitys: 15.4.2019 klo 9.17

(Update v1.1.1.5)
General:
  • All flame throwing weapons have been improved and they no longer do friendly damage.

  • Heavy tanks maximum speed buffs due to veterancy have been nerfed.

  • Squad upgrade related UI issues have been fixed.

Päivitys: 12.4.2019 klo 23.42

(Update v1.1.1.4)
General:
  • Katyusha creeping barrage now cost 60 ammunition.

  • Using more engineers can now rapidly increase building construction rates.

  • Minor UI bugs fixed.

Päivitys: 12.4.2019 klo 10.28

(Update v1.1.1.3)
General:
  • Players can now share resources with their allies by using resource terminal abilities.

  • Most defensive structures have a limit of either two or three.

  • Heavy AT guns like Pak 43 and 17 pounder now have a cap limit of three.

  • British and OKW flak emplacements require 104 CP to build.

  • British Advanced Emplacement Regiment commander has been reworked.

  • Canister shot of M8 greyhound has been improved.

  • All AA weapons deal more damage to aircrafts for better game balance.

  • Cost of all artillery abilities have been increased to encourage tactical gameplay.

Päivitys: 23.3.2019 klo 22.58

(Update v1.1.1.2)
General:
  • Rear Echelons M3 Grease gun animation bug has been fixed.

  • Territory Points and Victory Points capture and revert rates have been increased.

Päivitys: 22.3.2019 klo 2.30

(Update v1.1.1.1)
General:
  • Destruction of HQ will disable commander abilities.

  • Weapons which can fire through obstacles no longer damage friendly structures when firing across them.

  • Shells of Pak43s, 17-pounders and KV-2s no longer one shot destroy defensive structures like tank traps.

  • Sherman firefly tulip rocket ability has been reworked and improved.

  • Smoke now provides light cover to friendly units.

  • Vehicles provide more heavy cover to nearby infantry.

  • All strategic bombing abilities have been reworked and are more deadly.

  • IL-2 bombing abilities have been improved to make them more effective.

  • Mines, demo charges, booby traps and goliaths no longer inflict critical hits to friendly units but still damage them.