RimWorld
Locks
Mostrando 31-40 de 43 aportaciones
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Actualización: 5 NOV 2018 a las 9:24

- added copy/paste buttons
- added cancel button
- now settings that do not apply in comparision to other settings will not be displayed on tab "Lock"

Actualización: 30 OCT 2018 a las 10:34

- changed max size for pet door to 0.86 up from 0.85

Actualización: 19 OCT 2018 a las 9:22

- updated to RimWorld 1.0

Actualización: 31 AGO 2018 a las 2:36

2.2.0
- updated to RimWorld beta 19

Actualización: 17 ABR 2018 a las 5:46

v 2.1.1

  • wanted state of lock will be respected for colonists and allies when they are sane, instead of current state (exception is lock/unlocked state)
  • fixed bug when selecting another door with lock ITab opened

Actualización: 31 MAR 2018 a las 6:35

Added Chinese Langauge

Actualización: 26 MAR 2018 a las 13:56

v 2.1.0

  • added Lock inspector tab for easy use (alternative management)
  • added Lock comp to display text "locked", "unlocked" itp.

Actualización: 14 MAR 2018 a las 17:50

v 2.0.1
fixed some bugs that was related to new features

Actualización: 14 MAR 2018 a las 17:05

v 2.0.0

  • changed that every change need to be "flicked", instead of locking/unlocking
  • locks now need to be changed by one of new owners
  • added "add pet door", and "remove pet door" that will allow to control whetever small animals should pass the door
  • changed that every change to lock settings when mulitple doors are selected affects all doors
  • added Clutter Structure comaptibility by enabling "unlocking" from Locks mod, other mechanics works as in CS
  • added alert that will trigger when locks can't be changed due to work settings

Actualización: 4 DIC 2017 a las 9:03

v 1.0.2

  • updated to RimWorld Beta 18 (Rimworld v. 0.18.0)