Arma 3
co13_Leaving_Malden
Mostrando 1-7 de 7 aportaciones
Actualización: 13 SEP 2019 a las 10:20

- vehicles can be ignited more quickly
- updated fire script by ALIAS
- fixed script errors in rain script by ALIAS
- improved puddles in rain script
- improved performance on COS+EOS script
- few other stuff
(v8)

Actualización: 4 MAY 2019 a las 7:50

- added Fire Script by ALIAS
- updated Rain Effect Script by ALIAS
- added 4x more random start positions
- fixed smoke+fire effect at plane crash site
- added few more maps around the island and inside lighthouses
- map spawnrate in vehicle trunks increased from 20% to 30%
- improved startbox loadout (especially the best loadout)
- added few more enemy jeep patrols and civil traffic
- increased variety of civil cars (from CUP)
- fixed random vehicle loadout
- reduced enemy skills a bit
- and some other stuff i can't remember
(v7)

Actualización: 14 OCT 2017 a las 13:30

- fixed rain script
(v6)

Actualización: 14 OCT 2017 a las 9:05

- optimized rain script
- improved forecast fog
- spell briefing (thx to kongo.magneli)
(v5)

Actualización: 6 OCT 2017 a las 13:21

- added Rain Effect Script by ALIAS
THUNDERBOLT Script
- more different traffic vehicles
- added few more enemy field patrols
- improved fog settings
- difficulty parameter "hard" improved
- few other stuff
(v4)

Actualización: 3 OCT 2017 a las 3:52

- added small satphone guards and few more field patrols
- improved performance
- fixed few other stuff
(v3)

Actualización: 2 OCT 2017 a las 11:02