Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
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Uppdatering: 8 jul, 2020 @ 9:23

- Imperium Power bug fixed.
- Animated Hulks; +5 melee defense, +5 melee attack, +10 leadership.
- All crabs; +10 melee defense.

Uppdatering: 7 jul, 2020 @ 11:33

- Extra Powder, ability; +10 accuracy added.
- All factions received effects that increase income in adjacent provinces for some buildings.
- Chaos vassals wont break vassalage anymore when declining to joing wars.
- Small adjustments to factionwide caps.

Uppdatering: 6 jul, 2020 @ 6:17

- Late game income nerf.

Uppdatering: 4 jul, 2020 @ 11:09

- Instant Mounts permanently removed from the mod.
- Use Previous if you have problems:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1458721116

Uppdatering: 3 jul, 2020 @ 14:00

- Officer health bug fixed.

Uppdatering: 3 jul, 2020 @ 8:30

- Upkeep penalty removed from Imperium Power.
- Army loss penalty is back at -100 leadership but will trigger 25% later.
- Units should route more ofen when below 80% health.
- Instant Mounts are back and as standalone mod!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2150971737
- Easy, Normal and Hard difficulties receved several Player bonuses like growth or Public Order. Very hard is still the hardest difficulty without major AI cheats.
- Starting gold increased for all factions.

USE PREVIOUS SFO IF YOU HAVE PROBLEMS
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1458721116

Uppdatering: 3 jul, 2020 @ 6:03

- Back to previous version for fixes.

Uppdatering: 3 jul, 2020 @ 3:33

- Army loss penalty is back at -100 leadership but will trigger 25% later.
- Units should route more ofen when below 80% health.
- Instant Mounts are back and as standalone mod!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2150971737
- Easy, Normal and Hard difficulties receved several Player bonuses like growth or Public Order. Very hard is still the hardest difficulty without major AI cheats.

Uppdatering: 1 jul, 2020 @ 2:42

- All raze, sack, raiding, capture and declare war events rewards doubled.

Uppdatering: 1 jul, 2020 @ 2:25

- Small basic Beastmen economy buff.
- Dwarf edicts adjustments.
- Undead crumble damage increased.