Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
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Actualización: 13 ENE 2020 a las 2:47

- Latest Community Bug Fix mod added thanks to Celtik.

Actualización: 10 ENE 2020 a las 10:13

- Another fix of vanilla bugs.

Actualización: 10 ENE 2020 a las 6:55

- Vanilla recruitment bug fixed.

Actualización: 8 ENE 2020 a las 8:59

- +5 magic cost in campaign replaced by +35% cost for all spells. That will make low tier spells much cheaper and high tier ones more expensive.

Actualización: 8 ENE 2020 a las 8:19

- One Army Bugfix mod added until CA fixes this bug
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1962003012
- Small changes to make all AI factions more balanced on campaign map, thanks to Westonsammy heavy testing.

Actualización: 6 ENE 2020 a las 9:19

- Small script fix.
- Slaves cap fix.

Actualización: 6 ENE 2020 a las 8:47

- NNOBBs - Lite mod by Net Neutrality integrated.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1887932701
- Fixes here and there.

Actualización: 5 ENE 2020 a las 8:58

- Bretonnia Burden skill fix.
- Public Order sight range fix.
- Goblin tech fix.
- Small text fixes.

Actualización: 4 ENE 2020 a las 10:26

- Fix for those that dont have dlc and dont see some recruitment buildings
- Arcande Conduit; -1 cost for all spells added.
- Eshin Triad caps fixed.
- Malus scrolls generation lowered by a lot in vortex.
- Malus full possession replenishment changed back to -50% from -25%.
- Dark Elves Public Order values fix.
- Small texts fixes.
- Small fixes here and there.

Actualización: 4 ENE 2020 a las 3:09

SFO: GRIMHAMMER II ver. 1.8.3 The Shadow & The Blade DLC

Changelog:

https://docs.google.com/document/d/1s_zVzcZf0jwoMaTrGdTETk0zl0i25BRciTLsKf4l-_A/edit?usp=sharing