Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
Viser 141-150 af 308 forekomster
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Opdatering: 15. mar. 2020 kl. 10:34

- Small Vampire Counts AI nerf.
- Shadowdancer is female again.
- Small UI fixes.

Opdatering: 14. mar. 2020 kl. 11:17

Wood elves:

- Random Beastmen spawn nerfed and moved to later turn.
- Hawk Riders; small damage nerf for normal arrows.
- Eternal Guard; +4 melee defense.
- Upkeep exploit removed.
- Some missing icons added.
- Construction cost for Athel Loren main chain and all recruitment buildings increased.
- Range units building chain level 3 moved to tier 5 from tier 4.
- Upkeep reduction effects are back but weaker than before.
- Confederation now have +10% upkeep penalty, not movement range.

Greenskins:

- Small AI nerf.

Opdatering: 14. mar. 2020 kl. 3:46

SFO: GRIMHAMMER II ver. 1.9 Wildwood

REQUIRE NEW GAME

Changelog:

https://docs.google.com/document/d/1lX9BL5obNOY6vffudNyKDZVdjjR837QnFGl0M81fb18/edit?usp=sharing

Opdatering: 13. mar. 2020 kl. 17:48

SFO: GRIMHAMMER II ver. 1.9 Wildwood

REQUIRE NEW GAME

Changelog:

https://docs.google.com/document/d/1lX9BL5obNOY6vffudNyKDZVdjjR837QnFGl0M81fb18/edit?usp=sharing

Opdatering: 13. mar. 2020 kl. 13:02

SFO: GRIMHAMMER II ver. 1.9 Wildwood

REQUIRE NEW GAME

Changelog:

https://docs.google.com/document/d/1lX9BL5obNOY6vffudNyKDZVdjjR837QnFGl0M81fb18/edit?usp=sharing

Opdatering: 23. feb. 2020 kl. 0:25

- Same thing.

Opdatering: 22. feb. 2020 kl. 10:44

- Empire Grand Master double health bug fixed.

Opdatering: 20. jan. 2020 kl. 11:08

- Repanse; -5 melee defence
- Small buffs to final chaos invasion
- Snitch, Whirl of Weeping Blades ability; cooldown changed to 90s from 120s.
- Naval movement effect replaced with normal movement effect because sometimes it was stopping to work without a reason.
- Ikit workshop costs adjusted.

Opdatering: 15. jan. 2020 kl. 3:10

- High casualties will have higher impact on units leadership.

Opdatering: 14. jan. 2020 kl. 7:31

General:

- Small changes between Greenskins and Dwarf AI.

Lizardmen:

- Defenders of the Great Plan; walls added to all settlements.

Skave:

- Black 13, SFO unit; Smoke Bomb ability added.

Dark Elves:

- Wail of Malice, ability; damage chance lowered to 20% from 25%.

Bretonnia:

- Repanse; her trait physical resistance for Peasants bonus changed to her army only from factionwide. Leadership is still factionwide.