Hearts of Iron IV

Hearts of Iron IV

BlackICE Historical Immersion Mod 1.16.10
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Aktualizace: 27. kvě. 2018 v 7.10

v3.0.3

#DEFINES
BASE_LEADER_TRAIT_GAIN_XP to 0.25
reduced EXPERIENCE_COMBAT_FACTOR from 0,08 to 0,05 to prevent stacking of modifiers in combat
FIELD_MARSHAL_DIVISIONS_CAP = 25 to 5
Adjusted several defines
Adjusted garrison factor and frontline factor
Lowered retreat speed & withdraw speed
Decreased base surrender lvl
Boosted base repair
Increased air damage from 0.3 to 0.31
Decreased max expeditionary size
Lowered convoy for supplies

#AI_strategy
ai strategy that prevents japan from sending volunteers to italian east africa
Renamed barbarossa to axis and added ai strategies for romania bulgaria hungary and italy to stay in axis
Italy staying defensive early on against FRA
ENG area priorities
CHI staying defensive
GER not pushing through ITA
Adjustments to GER AI strategies
Adjusted several AI strategies
SPR now more defensive


#AI Templates
revamped AI templates for bel fin hol pol fra and eng
More AI_templates (CZE, ENG, GRE, SPA, TUR, YUG)
Adjusted US and RAJ templates

#On-action
Added triggers for technologies
Moved some starting events to on startup

#IDEAS
Replaced country_flags for laws with has_idea
Added US armed population idea
Changed soviet collectivist idea to 0.15 weekly stability instead of 25% total

#UNITS/EQUIPMENT
HQ need less hq_equipment (100 > 75)
Added 1500 ss_uniforms to stockpile. (start-up)
Added tech-modifier for GER-AI to research ss-combat-engineer on time
Corrected division_name_group
Added division_names_group for VT and Reich and Das Reich
Added Ss-anti_tank_brigade
Added smg_equipment to Commando, infantry and ss_infantry
Set Wach Btl LSSAH to low priority
Added rocket art detachment to support. (Small unit)
Added texticons SS paratroopers and SS Airborne Art-Abt
Adjusted infantry equipment types by grenight
Added the arctic support company back in
Adjusted desert support

#OOB
Added division_template to "history/units/GER_SS_Start_II_ai.txt
Fixed error in div-template Bryganda_Panc_Mot (POL)
ENG_Port_Garrisn_units OOB deleted. Corrected NF and event for that.
Corrected support-units in several OOB
Unique divisions (GER) locked due to event-chain
Corrected logo 5. Pz-Div
Locked first GER division_names_group GER_INF_01 for Welle-1 divisions so numbers won't be available for player.
Added locked div-templates for 2., 13. and 20. Inf.-Div. due to event-chain.
Corrected missing charater in division-template naming
Deleted GER_SS_Danzig_ahist
CZE using division_names_group now
Fix 6. Pz.-Div load_oob

#COUNTRIES
Changed china starting ST to 0.4
JAP and PRC supreme commander fix
Reorganized historical order a bit in an effort to make sure ITA declares war on Greece in 1940
Added militia to division_templates + Changed starting exp for china
Gave BEL HOL FIN and POL a deployment queue
Added starting productionlines for HUN
Made BEL HOL and POL go for infantry bonus minister
US more starting civilian factories
Moved allied anger variable to history/GER

#EVENTS
Allied Anger deleted in NF GER and completely reworked
Added 'No need' choice to several events for player
Reworked military_size-events into 1 event
Added WTT_china_political_struggle
Compiled all buildings-events into 1 event
Promotion/Demotion decision and event added
Fix to Fritsch affair event, deleted Himmler_ai idea and connected events fixed
Added von Blomberg to Fritsch affair event
Reworked event-chain VT to SS Pz-Div Das Reich
Reworked performance by Jack
Reowrked SS-Infantry-Div Totenkopf eventchain
Deleted some no valide ss_events
Reworked AIRDT economy. Moved to _EAI_misc
Reworked canada.10
Correted some claims and add_core state 762 for WTT_GER
Integrated renaming Alsace to Elsass-Lotharingen from vanilla for GER
Corrected 4. TK Standarte
Corrected state 987 to 864 in Britain_bice
Delted buildings_ai event (obsolete)

#NATIONAL FOCUS
Adjusted solution for danzig focus
Cleaner and more organized GER NF
Placed condor-legion under Wehrmacht focus
Changed Allied Anger date End of CZE 70 days earlier. To 1939.1.6 (Time of NF)
Added date > 1940.1.1 to available 2nd Vienna Award for Allied Anger
Merged canda and better_canada
Made Allied Anger also for Allied
Added a partisan event to inform the player where which and how many partisans spawned

#TECHNOLOGIES
Deleted double technology-gfx
Only coastal countries have acces to naval techtree and naval doctrine.

#NATIONAL FOCUS
Adjusted solution for danzig focus

#MODIFIERS
Increased surrender limit
Adjusted difficulty

#BUGFIXES
CTD fixed due to decimal values in defines.
Several bugs fixed
Corrected 2 bugs in 2 templates.
Fixing CZECH Light tank issue
Fixed Ger_invade_norway OOB support
Fixed errordog in naval_combat losses window
Added texturefile for convoys inverted
Added inverted gfx ships
Fixed countryflag for SS TK Division
Fixed CTD sudetenland
Fix to the move capital event for SPA
Fixed vichy event and torch event
Fixed error Invalid state for is_controlled_by 976 = ENG
Fixed load_oob Pzgren-Div Das Reich
Fixed Grossdeutchland missing equipment
Fixed JAP using all its troop to garrison chinese puppet
Fixed SOV operation decision visibility
Fixed communist CWs
Fixed ROM switching to SOV too soon


#BUILDINGS
Added enable_building Pillbox to ww1 doctrine Pillbox
Nerfed airport capacity

#LAWS
USA WS MP Laws improvement
Added max command power to Officer Training
Adds 20% WS and has_war=no requirement for going from volunteer to 1Y Draft
Adjusted conscription triggers
5% to 1.5% for japanese conscription
Deleted early mob economic from unsupported eco law, so it dont screw France early game
Added mobilisation system to mobilize over time

#INDUSTRY
Consumer goods to housing
Balanced housing and improved_machine_tools
Changed steel mill to synthetic_rubber_refinery
Added synth tech from vanilla
Industry reorganized
Nerfed housing and industry manpower demand

#LOCALISATION
Added some localisation for decisions
Localisation for better Factory-events
Localisation for VT to SS Pz.-Div Das Reich
Localisation for SS-Infantry-Div Totenkopf event-chain
Added localisation for Cze light tank
Deleted some dupilcates entries
Added decisions/event-chain/localisation 60. Inf.-Div.
Lowered manpower demand for con industry
Moved -retention from dispersed to concentrated industry


#GUI
Adjusted priorityze icon in division-designer
Adjusted position of Strategic bombing view
Added square for Field Marshal better visual
Adjusting template tab for use of 1 column of support due to AI only using 1 column
Added green button for TRAIN in templates-view

#TRAITS
Traits ENG, FRA and GER more balanced
Added fortress_buster trait_cautious traits to Montgomery
added trait for Paul Reynaud to help FRA AI against GER

#AI
AI gets WW1 techs at startup
Fixes/adjustments/some AI improvements by Jack
Added ai modifier to subtech_light_panzer_td_equipment_1
Made soviet join case white 16 days later
Adjusted AI convoys
Changed the war goal event's war goal option's condition's ai factor to 0 so ai will not pick it and go nuts
Nerfed AI suppression
Fixed AI not switching to war economy
Adjusted partisan system to use partisans unit type and stay at their local province
Fixed AI manpower laws with rudimental events
Adjusted desperate AI defines
Adjusted decision AI by grenight
Adjusted manpower

#DECISIONS
Corrected division-template 29. Inf-Div(mot.) in decisions for GER
Location adjusted accordingly
Added 2. Leichte Division
Moved Historical Waffen SS to decisions
Added several has_country_flags to available
Deleted fortifications and anti_air/radar buildings from MEFO bills
Aufstellungswelle order-event converted to decision
Added available and visable date to Promotion/Demotion decision
Reworked czechpanzer for 1. and 3. Leichte division
Added ai_chance = { factor = 200 } for decisions
Added 16 Inf-Div(mot.) to decision
Added 72. Inf-Div to GER_INF_01 division-names-group
Added arms_trade to decisions_category
Converted our arms trade events to dynamic decisions
Moved code AI_ww1 to generic_decisions
NOT ALL CHANGELOG due to limit

Aktualizace: 21. dub. 2018 v 12.54

v3.0.2

Fixed lots of 1939 CTDS
Reworked SPA back to D01.

#Defines
Defines updated to 1.5.3
Raised and Lowered several defines
Slot in stateview increased to 49
MAJOR_MIN_FACTORIES increased to 50
Reduced WEEKLY_WAR_SUPPORT_GAIN = -0.001,

#AI
Updated AI-strategies from Chondrite

#Interface
Added decisions.gfx
Corrected icon for military_buildup category

#Decisions
Reworked event-chain Verfugungstruppen - Reich - Das Reich
Added decs.-gfx for ger_wach_btl_LSSAH
Changed consumer goods to weekly_stability for civilian works
fuhrer hq capture player only
Adjusted workers working conditions
Fixed Condor Legion
Added Grossdeutschland decision-gfx
Converted Himmler occult to decisions.
Added SS_VT focus to decision and corrected SS-VT event-chain

#Ideas
Reduction to partisan and AI help for repairing
New levels for laws.
Conscription removed from laws
Added new way for allied anger by Doruk Still WIP

#National Focus
Removed GD focus
Corrected stability for FRA_support_blum focus

#Technologies
Lowered modifier factor for AI in industry
Raised global_building_slots_factor for concentrated industry tech

#Events
Event germany.257 deleted
Reworked LSSAH event-chain
Reworked Grossdeutschlnd event-chain
Added set_technology desert_equipment to GER_OOB_TUNIS

#States
Corrected over several states amount of factories. (Balancing)

#Unit-leaders
Defence skills defence-modifier lowered
Attack skill raised with offence 0.1 for CC
Defence skill raised with defence 0.1 for CC
Added kliment_voroshilov to starting ideas SOV.

#Units
Med-Art reduced manpower to 550
Anti-Tank more strenght
HQ need more hq-equipment, more organisation, lowered strenght
Infantry more strenght, SA, HA and defence
Lowered manpower on support companies by Stepanov
Corrected typo ENG_Armor_division_I

#Division names-group
Added names_group for Grossdeutschland
Added GER_wach_regt_berlin
Added division names groups to ENG oob

#Bug/Typos fixes
Corrected typo SS junkerschulen
Corrected typos HG-Division
Corrected location 45 Inf-Div

#GUI/GFX
Adjusted Diplomacy to see all estimated enemy info
Enhanced small changes to diplomacyview, politicsview and nationalfocusview
Redesigned the division-designer to 1 row for support due to AI
GFX improvements by Koltaost
SS and whermacht decision use new german helmet gfx
Use young Mao portrait for PRC and Com China
Blackice HOI4 icon by Koltoast
Visual fixes by Koltoast
Deleted folder_tabs folder
Adjusted manpower value in topbar (UI)

#Misc
Fairer dificulty settings
Renamed ss_anti_air_brigade to ss_anti_air_heavy
Corrected size on small counter MNT and PARA
Alsace-Lorraine-claims file deleted. Obsolete
Changed difficulty-settings (removed army_core_attack and _defence)
Corrected several localisation due to remove of focusses.

Aktualizace: 8. dub. 2018 v 13.24

v3.0.1

Several typos fixed across the board.
Fixed wtt.germany.61 firing. Caused CTD in 1939.
Ported SS units to decisions.
Ported Truck/Horse/Oil rationing to decisions
Created CIV country for flavor: trucks cars motorcycles from your civilians will give you now equipment from the country "Civilians"
Fixed layout Recruit&Deployment UI.
Corrected 29 NF.
Set WEEKLY_WAR_SUPPORT_GAIN = -0.01, in defines
Reduced consumer_goods_factor to -0.15 in MEFO Bills
PP gain raised negative malus in MEFO Bills
Corrected decisions for JAP.
Added kutuzov_offensive for SOV to decisions.
Removed army_core_attack and defence_factor from difficulties.
Removed air_defence_factor from difficulties.
Removed consumergoods factor from Mefo
Added BICE factories to productionspeed-factor Mefo Bills
Easy setup to gain WS.
Corrected shipyard and subyard error
Corrected division_names_group

Aktualizace: 7. dub. 2018 v 14.06

Update v3.0.0

Compatility-patch for 1.5.1 and 1.5.2 beta
Also already some decision teasers

Aktualizace: 4. bře. 2018 v 6.40

v2.5.9A
Fixed missing Luftwaffe GFX
Equador fixed

Aktualizace: 4. bře. 2018 v 6.19

Initial Upload

Aktualizace: 3. bře. 2018 v 12.48

v2.5.9a
Fixed missing Luftwaffe GFX

Aktualizace: 3. bře. 2018 v 6.32

v2.5.9

## AI
New AI-areas and ai strategies by Jack
Added new AI-strategies for Allies after fall AXIS by Jack
Changed 4. Leichte Div event for AI
Updated AI-building by Jack
Incoporated Expert_AI mod by Jack
Better AI performance

## GFX
Added HE-111 F and P model to the Hvaircraftfacories for GER
Turkish portraits fixed
Added Rgts to Division designer GFX.
Added gfx for spotter and seawolf 3 levels
Added more country-tag medals
Added Portrait_Germany_Otto_Baum
New errordog by Koltoast
Added GFX for button and technology for Flakturm.

## IDEAS
Changed research_time to consumer_goods_factor for officer-training.
Adding research_bonus for Officer training + Reverted research_time
Nerfed conscription
Nerfed a define with updated AI values to stop from throwing themselfs against maignot By Jack

## IDEOLOGY
Added ideology for TUR by Doruk
Added monarchy-republic law-set by Koltoast

## NATIONAL FOCUS
Added NOT = { has_war_with = GER } for SOV NF else it would abandon front with Germany
Corrected SOV Naval Infantry NF effect
New focus ENG
Added Sorched earth for soviet by Jack

## UI
New designed Political view. Enlarged to 700 pixels
New design layout Diplomacy View
Enlarged Construction View
Adjusted Subjects View
Division UI (templates) now has 2 rows
New ledger button by Koltoast
Optimized the political view UI.
Fixed error with techtree lines and dotted lines
Added scrollbar to filter in tradeview.
Added for filters with continents
Adjusted tooltip for COMBAT
New folder_tabs by Koltoast

## TECHNOLOGIES
Added generic tech naval for sub and surface fleet to JAP submarine tech tree and JAP surface fleet.
JAP access to generic naval tech tree denied.
Added new technology Electronic Compint Machine from BICE HOI3
Added technology for Flakturm (GER only)

## EVENTS
Added Performance-event by Jack
UK invasion of vichy madagascar fixed
Corrected TUR by Doruk
Added Warsaw to SOV honor MRpact
Corrected ireland event number
Added the OP Auguststorm for SOV by Jack
Vichy fix by Doruk
Corrected error with namespace VICHY-events

## COUNTRIES
Corrected Turkeys Commanders.

## OOB
fix to soviet naval marines OOB
SS-TV unit will spawn in there correct location

## LOCALISATION
Corrected supplyarea for Salzburg
Corrected typo for 29. Inf Div (6->9 Inf.-Btls(mot.))
Corrected localisation by Koltoast and Dave Young
Corrected typo in countrytechtreeview.gfx
Corrected typo JAP-equipment
Corrected . in ireland localisation
Added localisation for Flakturm
Corrected Luftwaffe Feld Div. names

## MAP
Changed gradient border supply area A and B to be better visable.
Corrected Dover-strait adjacency_rules
Added ROM VP new neutrality loc fixes state fixes by Koltoast
Fix to the danish straits and minor changes in belgium and silesia
Fixed manpower Brandenburg
Balkanfix by Jack
Added new building Flakturm for only GER

## MISC
Moved event_pictures event_pictures_BICE and event_pictures_news to the corresponding Submod.
Corrected Portraits path for CHI
Deleted monarchist.tga.
Corrected neutrality GFX and monarism GFX.
Renamed leader_taits file to unitleader_traits.gfx
Fixed several bugs.
Corrected Turkeys Commanders.
Reverted Christmas logo and loadingscreen.
New dificulty settings by Jack
Due to broken variants for GER airplanes added He51-D as normal equipment

Aktualizace: 30. pro. 2017 v 16.07

v2.5.8

Added panzer_division_II_1940 template
Added template to 24. Pz-Div.
Added country_flag panzer_9 to several panzer-division OOB
Added available date to German NF Luftwaffe
Corrected some Portaits for AST
soviet purge tweaks
Panzer division tweaks
French armor tweaks
egypt tweaks
middle east states - palestine / Jordan removed from start
UK annex of Egypt added

Aktualizace: 26. pro. 2017 v 4.35

v2.5.7b HOTFIX

Removed rubber-requirement from T34
admiral GFX interface bug fix for japan/ UK
Renewed strait gfx