XCOM 2
[WotC] Resistance Firearms - Main Module
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Actualización: 14 SEP 2017 a las 17:26

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Actualización: 13 SEP 2017 a las 14:58

Release Version 1.014:

  • Fixed a bug where the crit damage for T3 assault rifles was lower than T2.

Actualización: 12 SEP 2017 a las 19:41

Release Version 1.013*: Modbuddy Broke my shit yet again edition!

  • Uploaded the missing *.u file, which was essential for this mod to even function.

Actualización: 12 SEP 2017 a las 14:05

Release Version 1.013

  • Fixed a bug where weapon wouldn't show up on an existing save, hopefully this works.

Actualización: 11 SEP 2017 a las 16:00

Release Version 1.012

  • Fixed a bug where the upgraded snipers for Reapers didn't show up after buying the Vektor Rifle Mag upgrade.

Actualización: 11 SEP 2017 a las 15:48

Release Version 1.011

  • The game now preload all of the weapons during or right after loading.

Actualización: 11 SEP 2017 a las 12:19

Release Version 1.010

  • This mod should now detect which schematic upgrade was bought and add the appropriate weapon category into the HQ inventory.
  • Changed the number of upgrade slots from 3 to 2 for T3 weapons.

Actualización: 10 SEP 2017 a las 21:48

Release Version 1.001

  • Fixed the Crit Chance for shotguns.

Actualización: 10 SEP 2017 a las 20:24

Release Version 1.000

  • Initial Release.