XCOM 2
[WotC] Resistance Firearms - Main Module
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Update: 14 nov 2022 om 12:49

Release Version 3.200 (Year 5 Update):

  • Cooked all assets.
  • Updated the textures on the AKS-74u, M16A2, M4 Carbine, G36KE, and the PKM.
  • Updated icons on the AKS-74u, M16A2, M4 Carbine, G36KE, and the PKM.
  • Removed asset pre-loader class that would run when a campaign is loaded/started.
  • Removed Missing Packages + Resource as a requirement.

Update: 6 apr 2020 om 21:29

Release Version 3.103:

  • Fixed issue where two models appeared on the weapons that have underbarrel support.

Update: 5 apr 2020 om 21:09

Release Version 3.102:

  • Fixed issue where underbarrels would go under the grip instead of its proper place.

Update: 5 apr 2020 om 19:46

Reverting back to 3.101.

Underbarrels are still broken. Suspect it's the Underbarrel mod. Needs more testing.

Update: 5 apr 2020 om 19:24

Testing if last update broke underbarrels

Update: 27 dec 2019 om 12:47

Release Version 3.101:

Update: 15 nov 2019 om 0:14

Release Version 3.100 (Cold Autumn Update):

  • Replaced all Underbarrel airsoft Grenade Launchers with LMT M203s.
  • Added Underbarrel shotguns for the same weapons that has underbarrel grenade launchers, minus the AK series.
  • Added underbarrel support for faction hero weapons (Reapers and Skirmishers)
  • FN FAL: Underbarrel weapon support (Grenade Launcher and Shotgun)
  • FN FAL: Replaced PEQ6 Laser with custom laser from MW4.
  • FN FAL: Replaced SU320 Scope with HAMR Hybrid sights from MW4. Subject to change.
  • Fixed missing weapon archetype errors.

Update: 12 okt 2019 om 23:26

Release Version 3.004:

  • Disabled Logging on Weapon Socket Adjustment code.

Update: 8 aug 2019 om 16:44

Release Version 3.003:

  • Fixed an attachment bug with the USP .45.
  • Fixed an attachment bug with the VSS.

Update: 6 aug 2019 om 8:12

Release Version 3.002:

  • Fixed a bug where barrel was missing on the Militia AKs.