XCOM 2
[WotC] The MOCX Initiative
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Mis à jour le : 19 sept. 2017 à 20h53

MOCX Specialists now use custom gremlin units

Trialing out fix for MOCX Gremlins not dying when they should.

Added NoMOCX tag: this will be added to missions that have already been rolled for, so the mod doesn't keep rolling on the same mission.

Mis à jour le : 19 sept. 2017 à 9h09

MOCX HQ should no longer become active until it's intended to do so.

Added DisableMOCXHQ command.

Fixed missing localization for MOCX archive entries.

Mis à jour le : 18 sept. 2017 à 12h38

Added two new entries for soldier appearances: FacePropUpper and FacePropLower


Added the Reclaimed soldier class: these are Skirmishers reclaimed by ADVENT and assigned to the Initiative.


Nerfed how many grenades some MOCX soldiers can carry: specialists and snipers in particularly no longer carry any at their starting tier of technology.

Mis à jour le : 17 sept. 2017 à 7h37

Implemented, from Robojumper:

Overhaul of how the mod implements MOCX squads: it now uses official hooks instead of screen listeners, and could in theory, be used for mid mission reinforcements if wanted now.


MOCX Photobooth! Now after certain events on missions, MOCX will be creating their own propaganda on the Geoscape. These are kept to a relatively limited number as not to overcrowd XCOM-designed and generated posters.


Moved customization of MOCX soldiers to XComDarkCustomization.ini. Added helmet entry.

Mis à jour le : 16 sept. 2017 à 11h29

Added mechanic to force MOCX appearance if avoided for too long.

Added missing textures and meshes to final mission.

Mis à jour le : 15 sept. 2017 à 17h34

Fixed major error in squad cleanup: soldiers deployed on missions can be selected for future missions.

Fear of MOCX trait should now properly proc.

Mis à jour le : 14 sept. 2017 à 14h18

Build PCS techs now no longer make references to LWPP PCSes.

Fear of MOCX trait added.

Mis à jour le : 14 sept. 2017 à 0h04

MOCX soldiers will not level up while MOCX HQ is not active.

Added Psi Agent class: MOCX's pseudo equivalent to Psi Operatives. They are rank limited, and have a couple abilities replaced (Solace with Holy Warrior, Domination with Mind Control).

Added global will growth for MOCX Soldiers, to help reduce effectiveness of abilities that work against will.

Mis à jour le : 11 sept. 2017 à 21h06

Added fix for MOCX not appearing for some users.

Mis à jour le : 11 sept. 2017 à 14h29

MOCX Sitrep should appear properly in squad loadout.

Changed how the mod decides a mission is unusable for MOCX.

Added a couple additional logging statements.